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6 Commits

Author SHA1 Message Date
Shidorien 509c656a48 rename folders 2025-08-31 14:41:28 +02:00
Shidorien e758e79374 Merge branch 'chore/ressources' of https://github.com/Zagrios/bs-manager into chore/ressources 2025-08-31 14:09:26 +02:00
Shidorien 04a5eedaab move files 2025-08-31 14:08:51 +02:00
GaetanGrd 37fae57499 Add files via upload 2025-08-31 13:58:24 +02:00
Shidorien cdf5206819 add Maxwell 2025-08-31 13:52:33 +02:00
Shidorien 6f5f8fbfba Add ressources 2025-08-31 13:49:36 +02:00
381 changed files with 115 additions and 51283 deletions
-12
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@@ -1,12 +0,0 @@
root = true
[*]
indent_style = space
indent_size = 2
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
-13
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@@ -1,13 +0,0 @@
{
"rules": {
"no-console": "off",
"global-require": "off",
"import/no-dynamic-require": "off",
"prettier/prettier": 0,
"no-await-in-loop": "off",
"import/prefer-default-export": "off",
"no-empty-function": "off",
"@typescript-eslint/no-empty-function": "off",
"@angular-eslint/no-empty-lifecycle-method": "off"
}
}
-6
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@@ -1,6 +0,0 @@
const tailwindcss = require('tailwindcss');
const autoprefixer = require('autoprefixer');
module.exports = {
plugins: [tailwindcss, autoprefixer],
};
-53
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@@ -1,53 +0,0 @@
/**
* Base webpack config used across other specific configs
*/
import webpack from 'webpack';
import webpackPaths from './webpack.paths';
import { dependencies as externals } from '../../release/app/package.json';
const configuration: webpack.Configuration = {
externals: [...Object.keys(externals || {})],
stats: 'errors-only',
module: {
rules: [
{
test: /\.[jt]sx?$/,
exclude: /node_modules/,
use: {
loader: 'ts-loader',
options: {
// Remove this line to enable type checking in webpack builds
transpileOnly: true,
},
},
},
],
},
output: {
path: webpackPaths.srcPath,
// https://github.com/webpack/webpack/issues/1114
library: {
type: 'commonjs2',
},
},
/**
* Determine the array of extensions that should be used to resolve modules.
*/
resolve: {
extensions: ['.js', '.jsx', '.json', '.ts', '.tsx'],
modules: [webpackPaths.srcPath, 'node_modules'],
},
plugins: [
new webpack.EnvironmentPlugin({
NODE_ENV: 'production',
}),
],
};
export default configuration;
-3
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@@ -1,3 +0,0 @@
/* eslint import/no-unresolved: off, import/no-self-import: off */
module.exports = require('./webpack.config.renderer.dev').default;
-82
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@@ -1,82 +0,0 @@
/**
* Webpack config for production electron main process
*/
import path from 'path';
import webpack from 'webpack';
import { merge } from 'webpack-merge';
import TerserPlugin from 'terser-webpack-plugin';
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import checkNodeEnv from '../scripts/check-node-env';
import deleteSourceMaps from '../scripts/delete-source-maps';
checkNodeEnv('production');
deleteSourceMaps();
const devtoolsConfig =
process.env.DEBUG_PROD === 'true'
? {
devtool: 'source-map',
}
: {};
const configuration: webpack.Configuration = {
...devtoolsConfig,
mode: 'production',
target: 'electron-main',
entry: {
main: path.join(webpackPaths.srcMainPath, 'main.ts'),
preload: path.join(webpackPaths.srcMainPath, 'preload.ts'),
},
output: {
path: webpackPaths.distMainPath,
filename: '[name].js',
},
optimization: {
minimizer: [
new TerserPlugin({
parallel: true,
}),
],
},
plugins: [
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
}),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'production',
DEBUG_PROD: false,
START_MINIMIZED: false,
}),
],
/**
* Disables webpack processing of __dirname and __filename.
* If you run the bundle in node.js it falls back to these values of node.js.
* https://github.com/webpack/webpack/issues/2010
*/
node: {
__dirname: false,
__filename: false,
},
};
export default merge(baseConfig, configuration);
@@ -1,68 +0,0 @@
import path from 'path';
import webpack from 'webpack';
import { merge } from 'webpack-merge';
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import checkNodeEnv from '../scripts/check-node-env';
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
// at the dev webpack config is not accidentally run in a production environment
if (process.env.NODE_ENV === 'production') {
checkNodeEnv('development');
}
const configuration: webpack.Configuration = {
devtool: 'inline-source-map',
mode: 'development',
target: 'electron-preload',
entry: path.join(webpackPaths.srcMainPath, 'preload.ts'),
output: {
path: webpackPaths.dllPath,
filename: 'preload.js',
},
plugins: [
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
}),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*
* By default, use 'development' as NODE_ENV. This can be overriden with
* 'staging', for example, by changing the ENV variables in the npm scripts
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),
new webpack.LoaderOptionsPlugin({
debug: true,
}),
],
/**
* Disables webpack processing of __dirname and __filename.
* If you run the bundle in node.js it falls back to these values of node.js.
* https://github.com/webpack/webpack/issues/2010
*/
node: {
__dirname: false,
__filename: false,
},
watch: true,
};
export default merge(baseConfig, configuration);
@@ -1,77 +0,0 @@
/**
* Builds the DLL for development electron renderer process
*/
import webpack from 'webpack';
import path from 'path';
import { merge } from 'webpack-merge';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import { dependencies } from '../../package.json';
import checkNodeEnv from '../scripts/check-node-env';
checkNodeEnv('development');
const dist = webpackPaths.dllPath;
const configuration: webpack.Configuration = {
context: webpackPaths.rootPath,
devtool: 'eval',
mode: 'development',
target: 'electron-renderer',
externals: ['fsevents', 'crypto-browserify'],
/**
* Use `module` from `webpack.config.renderer.dev.js`
*/
module: require('./webpack.config.renderer.dev').default.module,
entry: {
renderer: Object.keys(dependencies || {}),
},
output: {
path: dist,
filename: '[name].dev.dll.js',
library: {
name: 'renderer',
type: 'var',
},
},
plugins: [
new webpack.DllPlugin({
path: path.join(dist, '[name].json'),
name: '[name]',
}),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),
new webpack.LoaderOptionsPlugin({
debug: true,
options: {
context: webpackPaths.srcPath,
output: {
path: webpackPaths.dllPath,
},
},
}),
],
};
export default merge(baseConfig, configuration);
-213
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@@ -1,213 +0,0 @@
import 'webpack-dev-server';
import path from 'path';
import fs from 'fs';
import webpack from 'webpack';
import HtmlWebpackPlugin from 'html-webpack-plugin';
import chalk from 'chalk';
import { merge } from 'webpack-merge';
import { execSync, spawn } from 'child_process';
import ReactRefreshWebpackPlugin from '@pmmmwh/react-refresh-webpack-plugin';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import checkNodeEnv from '../scripts/check-node-env';
import { AppWindow } from "../../src/shared/models/window-manager/app-window.model"
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
// at the dev webpack config is not accidentally run in a production environment
if (process.env.NODE_ENV === 'production') {
checkNodeEnv('development');
}
const port = process.env.PORT || 1212;
const manifest = path.resolve(webpackPaths.dllPath, 'renderer.json');
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
const requiredByDLLConfig = module.parent!.filename.includes(
'webpack.config.renderer.dev.dll'
);
/**
* Warn if the DLL is not built
*/
if (
!requiredByDLLConfig &&
!(fs.existsSync(webpackPaths.dllPath) && fs.existsSync(manifest))
) {
console.log(
chalk.black.bgYellow.bold(
'The DLL files are missing. Sit back while we build them for you with "npm run build-dll"'
)
);
execSync('npm run postinstall');
}
const getHtmlPageOptions = (page: AppWindow): HtmlWebpackPlugin.Options => {
return {
filename: path.join(page),
template: path.join(webpackPaths.srcRendererPath, page.replace(".html", ".ejs")),
minify: {
collapseWhitespace: true,
removeAttributeQuotes: true,
removeComments: true,
},
isBrowser: false,
env: process.env.NODE_ENV,
isDevelopment: process.env.NODE_ENV !== 'production',
nodeModules: webpackPaths.appNodeModulesPath,
}
}
const configuration: webpack.Configuration = {
devtool: 'inline-source-map',
mode: 'development',
target: ['web', 'electron-renderer'],
entry: [
`webpack-dev-server/client?http://localhost:${port}/dist`,
'webpack/hot/only-dev-server',
path.join(webpackPaths.srcRendererPath, 'index.tsx'),
],
output: {
path: webpackPaths.distRendererPath,
publicPath: '/',
filename: 'renderer.dev.js',
library: {
type: 'umd',
},
},
module: {
rules: [
{
test: /\.s?css$/,
use: [
'style-loader',
{
loader: 'css-loader',
options: {
modules: true,
sourceMap: true,
importLoaders: 1,
},
},
'sass-loader',
],
include: /\.module\.s?(c|a)ss$/,
},
{
test: /\.s?css$/,
use: [
'style-loader',
'css-loader',
'sass-loader',
{
loader: 'postcss-loader',
options: {
postcssOptions: {
plugins:
[
require('tailwindcss'),
require('autoprefixer'),
]
},
},
},
],
exclude: /\.module\.s?(c|a)ss$/,
},
// Fonts
{
test: /\.(woff|woff2|eot|ttf|otf)$/i,
type: 'asset/resource',
},
// Images
{
test: /\.(png|svg|jpg|jpeg|gif|mp4|webp)$/i,
type: 'asset/resource',
},
],
},
plugins: [
...(requiredByDLLConfig
? []
: [
new webpack.DllReferencePlugin({
context: webpackPaths.dllPath,
manifest: require(manifest),
sourceType: 'var',
}),
]),
new webpack.NoEmitOnErrorsPlugin(),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*
* By default, use 'development' as NODE_ENV. This can be overriden with
* 'staging', for example, by changing the ENV variables in the npm scripts
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),
new webpack.LoaderOptionsPlugin({
debug: true,
}),
new ReactRefreshWebpackPlugin(),
new HtmlWebpackPlugin(getHtmlPageOptions("index.html")),
new HtmlWebpackPlugin(getHtmlPageOptions("launcher.html")),
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-map.html")),
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-playlist.html")),
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-model.html")),
],
node: {
__dirname: false,
__filename: false,
},
devServer: {
port,
compress: true,
hot: true,
headers: { 'Access-Control-Allow-Origin': '*' },
static: {
publicPath: '/',
},
historyApiFallback: true,
setupMiddlewares(middlewares) {
console.log('Starting preload.js builder...');
const preloadProcess = spawn('npm', ['run', 'start:preload'], {
shell: true,
stdio: 'inherit',
})
.on('close', (code: number) => process.exit(code!))
.on('error', (spawnError) => console.error(spawnError));
console.log('Starting Main Process...');
spawn('npm', ['run', 'start:main'], {
shell: true,
stdio: 'inherit',
})
.on('close', (code: number) => {
preloadProcess.kill();
process.exit(code!);
})
.on('error', (spawnError) => console.error(spawnError));
return middlewares;
},
},
};
export default merge(baseConfig, configuration);
@@ -1,158 +0,0 @@
/**
* Build config for electron renderer process
*/
import path from 'path';
import webpack from 'webpack';
import HtmlWebpackPlugin from 'html-webpack-plugin';
import MiniCssExtractPlugin from 'mini-css-extract-plugin';
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer';
import CssMinimizerPlugin from 'css-minimizer-webpack-plugin';
import { merge } from 'webpack-merge';
import TerserPlugin from 'terser-webpack-plugin';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
import checkNodeEnv from '../scripts/check-node-env';
import deleteSourceMaps from '../scripts/delete-source-maps';
import { AppWindow } from "../../src/shared/models/window-manager/app-window.model"
checkNodeEnv('production');
deleteSourceMaps();
const devtoolsConfig =
process.env.DEBUG_PROD === 'true'
? {
devtool: 'source-map',
}
: {};
const getHtmlPageOptions = (page: AppWindow): HtmlWebpackPlugin.Options => {
return {
filename: path.join(page),
template: path.join(webpackPaths.srcRendererPath, page.replace(".html", ".ejs")),
minify: {
collapseWhitespace: true,
removeAttributeQuotes: true,
removeComments: true,
},
isBrowser: false,
env: process.env.NODE_ENV,
isDevelopment: process.env.NODE_ENV !== 'production',
nodeModules: webpackPaths.appNodeModulesPath,
}
}
const configuration: webpack.Configuration = {
...devtoolsConfig,
mode: 'production',
target: ['web', 'electron-renderer'],
entry: [path.join(webpackPaths.srcRendererPath, 'index.tsx')],
output: {
path: webpackPaths.distRendererPath,
publicPath: './',
filename: 'renderer.js',
library: {
type: 'umd',
},
},
module: {
rules: [
{
test: /\.s?(a|c)ss$/,
use: [
MiniCssExtractPlugin.loader,
{
loader: 'css-loader',
options: {
modules: true,
sourceMap: true,
importLoaders: 1,
},
},
'sass-loader',
],
include: /\.module\.s?(c|a)ss$/,
},
{
test: /\.s?(a|c)ss$/,
use: [
MiniCssExtractPlugin.loader,
'css-loader',
'sass-loader',
{
loader: 'postcss-loader',
options: {
postcssOptions: {
plugins:
[
require('tailwindcss'),
require('autoprefixer'),
]
},
},
},
],
exclude: /\.module\.s?(c|a)ss$/,
},
// Fonts
{
test: /\.(woff|woff2|eot|ttf|otf)$/i,
type: 'asset/resource',
},
// Images
{
test: /\.(png|svg|jpg|jpeg|gif|mp4|webp)$/i,
type: 'asset/resource',
},
],
},
optimization: {
minimize: true,
minimizer: [
new TerserPlugin({
parallel: true,
}),
new CssMinimizerPlugin(),
],
},
plugins: [
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'production',
DEBUG_PROD: false,
}),
new MiniCssExtractPlugin({
filename: 'style.css',
}),
new BundleAnalyzerPlugin({
analyzerMode: process.env.ANALYZE === 'true' ? 'server' : 'disabled',
}),
new HtmlWebpackPlugin(getHtmlPageOptions("index.html")),
new HtmlWebpackPlugin(getHtmlPageOptions("launcher.html")),
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-map.html")),
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-playlist.html")),
new HtmlWebpackPlugin(getHtmlPageOptions("oneclick-download-model.html")),
],
};
export default merge(baseConfig, configuration);
-38
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@@ -1,38 +0,0 @@
const path = require('path');
const rootPath = path.join(__dirname, '../..');
const dllPath = path.join(__dirname, '../dll');
const srcPath = path.join(rootPath, 'src');
const srcMainPath = path.join(srcPath, 'main');
const srcRendererPath = path.join(srcPath, 'renderer');
const releasePath = path.join(rootPath, 'release');
const appPath = path.join(releasePath, 'app');
const appPackagePath = path.join(appPath, 'package.json');
const appNodeModulesPath = path.join(appPath, 'node_modules');
const srcNodeModulesPath = path.join(srcPath, 'node_modules');
const distPath = path.join(appPath, 'dist');
const distMainPath = path.join(distPath, 'main');
const distRendererPath = path.join(distPath, 'renderer');
const buildPath = path.join(releasePath, 'build');
export default {
rootPath,
dllPath,
srcPath,
srcMainPath,
srcRendererPath,
releasePath,
appPath,
appPackagePath,
appNodeModulesPath,
srcNodeModulesPath,
distPath,
distMainPath,
distRendererPath,
buildPath,
};
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-1
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@@ -1 +0,0 @@
export default 'test-file-stub';
-8
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@@ -1,8 +0,0 @@
{
"rules": {
"no-console": "off",
"global-require": "off",
"import/no-dynamic-require": "off",
"import/no-extraneous-dependencies": "off"
}
}
-24
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@@ -1,24 +0,0 @@
// Check if the renderer and main bundles are built
import path from 'path';
import chalk from 'chalk';
import fs from 'fs';
import webpackPaths from '../configs/webpack.paths';
const mainPath = path.join(webpackPaths.distMainPath, 'main.js');
const rendererPath = path.join(webpackPaths.distRendererPath, 'renderer.js');
if (!fs.existsSync(mainPath)) {
throw new Error(
chalk.whiteBright.bgRed.bold(
'The main process is not built yet. Build it by running "npm run build:main"'
)
);
}
if (!fs.existsSync(rendererPath)) {
throw new Error(
chalk.whiteBright.bgRed.bold(
'The renderer process is not built yet. Build it by running "npm run build:renderer"'
)
);
}
-54
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@@ -1,54 +0,0 @@
import fs from 'fs';
import chalk from 'chalk';
import { execSync } from 'child_process';
import { dependencies } from '../../package.json';
if (dependencies) {
const dependenciesKeys = Object.keys(dependencies);
const nativeDeps = fs
.readdirSync('node_modules')
.filter((folder) => fs.existsSync(`node_modules/${folder}/binding.gyp`));
if (nativeDeps.length === 0) {
process.exit(0);
}
try {
// Find the reason for why the dependency is installed. If it is installed
// because of a devDependency then that is okay. Warn when it is installed
// because of a dependency
const { dependencies: dependenciesObject } = JSON.parse(
execSync(`npm ls ${nativeDeps.join(' ')} --json`).toString()
);
const rootDependencies = Object.keys(dependenciesObject);
const filteredRootDependencies = rootDependencies.filter((rootDependency) =>
dependenciesKeys.includes(rootDependency)
);
if (filteredRootDependencies.length > 0) {
const plural = filteredRootDependencies.length > 1;
console.log(`
${chalk.whiteBright.bgYellow.bold(
'Webpack does not work with native dependencies.'
)}
${chalk.bold(filteredRootDependencies.join(', '))} ${
plural ? 'are native dependencies' : 'is a native dependency'
} and should be installed inside of the "./release/app" folder.
First, uninstall the packages from "./package.json":
${chalk.whiteBright.bgGreen.bold('npm uninstall your-package')}
${chalk.bold(
'Then, instead of installing the package to the root "./package.json":'
)}
${chalk.whiteBright.bgRed.bold('npm install your-package')}
${chalk.bold('Install the package to "./release/app/package.json"')}
${chalk.whiteBright.bgGreen.bold(
'cd ./release/app && npm install your-package'
)}
Read more about native dependencies at:
${chalk.bold(
'https://electron-react-boilerplate.js.org/docs/adding-dependencies/#module-structure'
)}
`);
process.exit(1);
}
} catch (e) {
console.log('Native dependencies could not be checked');
}
}
-16
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@@ -1,16 +0,0 @@
import chalk from 'chalk';
export default function checkNodeEnv(expectedEnv) {
if (!expectedEnv) {
throw new Error('"expectedEnv" not set');
}
if (process.env.NODE_ENV !== expectedEnv) {
console.log(
chalk.whiteBright.bgRed.bold(
`"process.env.NODE_ENV" must be "${expectedEnv}" to use this webpack config`
)
);
process.exit(2);
}
}
-16
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@@ -1,16 +0,0 @@
import chalk from 'chalk';
import detectPort from 'detect-port';
const port = process.env.PORT || '1212';
detectPort(port, (err, availablePort) => {
if (port !== String(availablePort)) {
throw new Error(
chalk.whiteBright.bgRed.bold(
`Port "${port}" on "localhost" is already in use. Please use another port. ex: PORT=4343 npm start`
)
);
} else {
process.exit(0);
}
});
-17
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@@ -1,17 +0,0 @@
import rimraf from 'rimraf';
import process from 'process';
import webpackPaths from '../configs/webpack.paths';
const args = process.argv.slice(2);
const commandMap = {
dist: webpackPaths.distPath,
release: webpackPaths.releasePath,
dll: webpackPaths.dllPath,
};
args.forEach((x) => {
const pathToRemove = commandMap[x];
if (pathToRemove !== undefined) {
rimraf.sync(pathToRemove);
}
});
-8
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@@ -1,8 +0,0 @@
import path from 'path';
import rimraf from 'rimraf';
import webpackPaths from '../configs/webpack.paths';
export default function deleteSourceMaps() {
rimraf.sync(path.join(webpackPaths.distMainPath, '*.js.map'));
rimraf.sync(path.join(webpackPaths.distRendererPath, '*.js.map'));
}
-20
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@@ -1,20 +0,0 @@
import { execSync } from 'child_process';
import fs from 'fs';
import { dependencies } from '../../release/app/package.json';
import webpackPaths from '../configs/webpack.paths';
if (
Object.keys(dependencies || {}).length > 0 &&
fs.existsSync(webpackPaths.appNodeModulesPath)
) {
const electronRebuildCmd =
'../../node_modules/.bin/electron-rebuild --force --types prod,dev,optional --module-dir .';
const cmd =
process.platform === 'win32'
? electronRebuildCmd.replace(/\//g, '\\')
: electronRebuildCmd;
execSync(cmd, {
cwd: webpackPaths.appPath,
stdio: 'inherit',
});
}
-9
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@@ -1,9 +0,0 @@
import fs from 'fs';
import webpackPaths from '../configs/webpack.paths';
const { srcNodeModulesPath } = webpackPaths;
const { appNodeModulesPath } = webpackPaths;
if (!fs.existsSync(srcNodeModulesPath) && fs.existsSync(appNodeModulesPath)) {
fs.symlinkSync(appNodeModulesPath, srcNodeModulesPath, 'junction');
}
-30
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@@ -1,30 +0,0 @@
const { notarize } = require('electron-notarize');
const { build } = require('../../package.json');
exports.default = async function notarizeMacos(context) {
const { electronPlatformName, appOutDir } = context;
if (electronPlatformName !== 'darwin') {
return;
}
if (process.env.CI !== 'true') {
console.warn('Skipping notarizing step. Packaging is not running in CI');
return;
}
if (!('APPLE_ID' in process.env && 'APPLE_ID_PASS' in process.env)) {
console.warn(
'Skipping notarizing step. APPLE_ID and APPLE_ID_PASS env variables must be set'
);
return;
}
const appName = context.packager.appInfo.productFilename;
await notarize({
appBundleId: build.appId,
appPath: `${appOutDir}/${appName}.app`,
appleId: process.env.APPLE_ID,
appleIdPassword: process.env.APPLE_ID_PASS,
});
};
-33
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@@ -1,33 +0,0 @@
# Logs
logs
*.log
# Runtime data
pids
*.pid
*.seed
# Coverage directory used by tools like istanbul
coverage
.eslintcache
# Dependency directory
# https://www.npmjs.org/doc/misc/npm-faq.html#should-i-check-my-node_modules-folder-into-git
node_modules
# OSX
.DS_Store
release/app/dist
release/build
.erb/dll
.idea
npm-debug.log.*
*.css.d.ts
*.sass.d.ts
*.scss.d.ts
# eslint ignores hidden directories by default:
# https://github.com/eslint/eslint/issues/8429
!.erb
-60
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@@ -1,60 +0,0 @@
module.exports = {
extends: 'erb',
rules: {
// A temporary hack related to IDE not resolving correct package.json
'import/no-extraneous-dependencies': 'off',
'import/no-unresolved': 'error',
// Since React 17 and typescript 4.1 you can safely disable the rule
'react/react-in-jsx-scope': 'off',
'prettier/prettier': 0,
"global-require": 0,
"import/prefer-default-export": "off",
"no-empty-function": "off",
"no-await-in-loop": "off",
"no-continue": "off",
"@typescript-eslint/no-empty-function": "off",
'@typescript-eslint/lines-between-class-members': "off",
"class-methods-use-this": "off",
"promise/catch-or-return": "off",
"promise/always-return": "off",
"import/order": "off",
"react/destructuring-assignment": "off",
"promise/no-nesting": "off",
"react-hooks/exhaustive-deps": "off",
"@typescript-eslint/no-shadow": "off",
"@typescript-eslint/no-use-before-define": "off",
"jsx-a11y/click-events-have-key-events": "off",
"jsx-a11y/no-static-element-interactions": "off",
"react/require-default-props": "off",
"consistent-return": "off",
"no-underscore-dangle": "off",
"no-restricted-syntax": "off",
"@typescript-eslint/no-throw-literal": "off",
"@typescript-eslint/no-unused-expressions": "off",
"no-param-reassign": "off",
"no-useless-escape": "off",
"jsx-a11y/no-noninteractive-element-interactions": "off",
"no-async-promise-executor": "off",
"new-cap": "off"
},
parserOptions: {
ecmaVersion: 2020,
sourceType: 'module',
project: './tsconfig.json',
tsconfigRootDir: __dirname,
createDefaultProgram: true,
},
settings: {
'import/resolver': {
// See https://github.com/benmosher/eslint-plugin-import/issues/1396#issuecomment-575727774 for line below
node: {},
webpack: {
config: require.resolve('./.erb/configs/webpack.config.eslint.ts'),
},
typescript: {},
},
'import/parsers': {
'@typescript-eslint/parser': ['.ts', '.tsx'],
},
},
};
-17
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@@ -1,17 +0,0 @@
* text eol=lf
*.exe binary
*.dll binary
*.pdb binary
*.wsf binary
*.vbs binary
*.png binary
*.jpg binary
*.jpeg binary
*.gif binary
*.ico binary
*.icns binary
*.eot binary
*.otf binary
*.ttf binary
*.woff binary
*.woff2 binary
-1
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@@ -1 +0,0 @@
custom: https://mee6.gg/m/bsmanager
@@ -1,31 +0,0 @@
---
name: "[BUG] Bug report"
about: Create a report to help us improve
title: "[BUG] : "
labels: bug
assignees: Zagrios
---
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. iOS]
- Version [e.g. 22]
**Additional context**
Add any other context about the problem here.
@@ -1,20 +0,0 @@
---
name: "[FEAT.] Feature request"
about: Suggest an idea for this project
title: "[FEAT.] : "
labels: enhancement
assignees: Zagrios
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.
-29
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@@ -1,29 +0,0 @@
# Logs
logs
*.log
# Runtime data
pids
*.pid
*.seed
# Coverage directory used by tools like istanbul
coverage
.eslintcache
# Dependency directory
# https://www.npmjs.org/doc/misc/npm-faq.html#should-i-check-my-node_modules-folder-into-git
node_modules
# OSX
.DS_Store
release/app/dist
release/build
.erb/dll
.idea
npm-debug.log.*
*.css.d.ts
*.sass.d.ts
*.scss.d.ts
-1
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@@ -1 +0,0 @@
registry=https://registry.npmjs.org/
-3
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@@ -1,3 +0,0 @@
{
"recommendations": ["dbaeumer.vscode-eslint", "EditorConfig.EditorConfig"]
}
-30
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@@ -1,30 +0,0 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Electron: Main",
"type": "node",
"request": "launch",
"protocol": "inspector",
"runtimeExecutable": "npm",
"runtimeArgs": [
"run start:main --inspect=5858 --remote-debugging-port=9223"
],
"preLaunchTask": "Start Webpack Dev"
},
{
"name": "Electron: Renderer",
"type": "chrome",
"request": "attach",
"port": 9223,
"webRoot": "${workspaceFolder}",
"timeout": 15000
}
],
"compounds": [
{
"name": "Electron: All",
"configurations": ["Electron: Main", "Electron: Renderer"]
}
]
}
-33
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@@ -1,33 +0,0 @@
{
"files.associations": {
".eslintrc": "jsonc",
".prettierrc": "jsonc",
".eslintignore": "ignore"
},
"eslint.validate": [
"javascript",
"javascriptreact",
"html",
"typescriptreact"
],
"javascript.validate.enable": false,
"javascript.format.enable": false,
"typescript.format.enable": false,
"search.exclude": {
".git": true,
".eslintcache": true,
".erb/dll": true,
"release/{build,app/dist}": true,
"node_modules": true,
"npm-debug.log.*": true,
"test/**/__snapshots__": true,
"package-lock.json": true,
"*.{css,sass,scss}.d.ts": true
},
"editor.detectIndentation": false,
"editor.tabSize": 4
}
-25
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@@ -1,25 +0,0 @@
{
"version": "2.0.0",
"tasks": [
{
"type": "npm",
"label": "Start Webpack Dev",
"script": "start:renderer",
"options": {
"cwd": "${workspaceFolder}"
},
"isBackground": true,
"problemMatcher": {
"owner": "custom",
"pattern": {
"regexp": "____________"
},
"background": {
"activeOnStart": true,
"beginsPattern": "Compiling\\.\\.\\.$",
"endsPattern": "(Compiled successfully|Failed to compile)\\.$"
}
}
}
]
}
-16
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@@ -1,16 +0,0 @@
## [0.2.0](https://github.com/Zagrios/bs-manager/releases/tag/v0.2.0) (October 23, 2022)
### Features
- Mods management fully implementd [5c47897](https://github.com/Zagrios/bs-manager/commit/5c478979e96b14dd54a3889e551c163ece701b4a)
- Add close button in settings page #5
- Add GitHub and contribution actions in settings page #3
### Fixes
- Lunch Beat Saber multiple times #1
- Placeholders and some texts not with light theme #6
- Wrong background color when version is downloading #7
- Add missing translations [5817260](https://github.com/Zagrios/bs-manager/commit/58172606f3f4731c90c9aa838fb89ac95458e032)
- Error when loading downloaded versions when Steam is not installed [6e07adb](https://github.com/Zagrios/bs-manager/commit/6e07adb990f78073dd68c2b9cf6209562bb4bf2b)
## [0.1.0](https://github.com/Zagrios/bs-manager/releases/tag/v0.1.0) (September 19, 2022)
- Initial public release
-132
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@@ -1,132 +0,0 @@
# Contributor Covenant Code of Conduct
## Our Pledge
We as members, contributors, and leaders pledge to make participation in our
community a harassment-free experience for everyone, regardless of age, body
size, visible or invisible disability, ethnicity, sex characteristics, gender
identity and expression, level of experience, education, socio-economic status,
nationality, personal appearance, race, caste, color, religion, or sexual
identity and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming,
diverse, inclusive, and healthy community.
## Our Standards
Examples of behavior that contributes to a positive environment for our
community include:
* Demonstrating empathy and kindness toward other people
* Being respectful of differing opinions, viewpoints, and experiences
* Giving and gracefully accepting constructive feedback
* Accepting responsibility and apologizing to those affected by our mistakes,
and learning from the experience
* Focusing on what is best not just for us as individuals, but for the overall
community
Examples of unacceptable behavior include:
* The use of sexualized language or imagery, and sexual attention or advances of
any kind
* Trolling, insulting or derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or email address,
without their explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Enforcement Responsibilities
Community leaders are responsible for clarifying and enforcing our standards of
acceptable behavior and will take appropriate and fair corrective action in
response to any behavior that they deem inappropriate, threatening, offensive,
or harmful.
Community leaders have the right and responsibility to remove, edit, or reject
comments, commits, code, wiki edits, issues, and other contributions that are
not aligned to this Code of Conduct, and will communicate reasons for moderation
decisions when appropriate.
## Scope
This Code of Conduct applies within all community spaces, and also applies when
an individual is officially representing the community in public spaces.
Examples of representing our community include using an official e-mail address,
posting via an official social media account, or acting as an appointed
representative at an online or offline event.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported to the community leaders responsible for enforcement at contact@bsmanager.io.
All complaints will be reviewed and investigated promptly and fairly.
All community leaders are obligated to respect the privacy and security of the
reporter of any incident.
## Enforcement Guidelines
Community leaders will follow these Community Impact Guidelines in determining
the consequences for any action they deem in violation of this Code of Conduct:
### 1. Correction
**Community Impact**: Use of inappropriate language or other behavior deemed
unprofessional or unwelcome in the community.
**Consequence**: A private, written warning from community leaders, providing
clarity around the nature of the violation and an explanation of why the
behavior was inappropriate. A public apology may be requested.
### 2. Warning
**Community Impact**: A violation through a single incident or series of
actions.
**Consequence**: A warning with consequences for continued behavior. No
interaction with the people involved, including unsolicited interaction with
those enforcing the Code of Conduct, for a specified period of time. This
includes avoiding interactions in community spaces as well as external channels
like social media. Violating these terms may lead to a temporary or permanent
ban.
### 3. Temporary Ban
**Community Impact**: A serious violation of community standards, including
sustained inappropriate behavior.
**Consequence**: A temporary ban from any sort of interaction or public
communication with the community for a specified period of time. No public or
private interaction with the people involved, including unsolicited interaction
with those enforcing the Code of Conduct, is allowed during this period.
Violating these terms may lead to a permanent ban.
### 4. Permanent Ban
**Community Impact**: Demonstrating a pattern of violation of community
standards, including sustained inappropriate behavior, harassment of an
individual, or aggression toward or disparagement of classes of individuals.
**Consequence**: A permanent ban from any sort of public interaction within the
community.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
version 2.1, available at
[https://www.contributor-covenant.org/version/2/1/code_of_conduct.html][v2.1].
Community Impact Guidelines were inspired by
[Mozilla's code of conduct enforcement ladder][Mozilla CoC].
For answers to common questions about this code of conduct, see the FAQ at
[https://www.contributor-covenant.org/faq][FAQ]. Translations are available at
[https://www.contributor-covenant.org/translations][translations].
[homepage]: https://www.contributor-covenant.org
[v2.1]: https://www.contributor-covenant.org/version/2/1/code_of_conduct.html
[Mozilla CoC]: https://github.com/mozilla/diversity
[FAQ]: https://www.contributor-covenant.org/faq
[translations]: https://www.contributor-covenant.org/translations
-32
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@@ -1,32 +0,0 @@
## Contributing
[code-of-conduct]: CODE_OF_CONDUCT.md
[fork]: https://github.com/Zagrios/bs-manager/fork
[pr]: https://github.com/Zagrios/bs-manager/compare
[style]: https://github.com/basarat/typescript-book/blob/master/docs/styleguide/styleguide.md
Hi there! We're thrilled that you'd like to contribute to this project. Your help is essential for keeping it great.
Please note that this project is released with a [Contributor Code of Conduct][code-of-conduct]. By participating in this project you agree to abide by its terms.
## Issues and PRs
If you have suggestions for how this project could be improved, or want to report a bug, open an issue! We'd love all and any contributions. If you have questions, too, we'd love to hear them.
We'd also love PRs. If you're thinking of a large PR, we advise opening up an issue first to talk about it, though! Look at the links below if you're not sure how to open a PR.
## Submitting a pull request
1. [Fork][fork] and clone the repository.
1. Configure and install the dependencies: `npm install`.
1. Create a new branch following naming convention: `git checkout -b (feature|bufix|hotfix)/(short-description)(/issue-id)`.
1. Make your change, test, and make sure BSManager work fine.
1. Push to your fork and [submit a pull request][pr].
1. Pat your self on the back and wait for your pull request to be reviewed and merged.
Here are a few things you can do that will increase the likelihood of your pull request being accepted:
- Follow the [style guide][style] which is using standard.
- Keep your changes as focused as possible. If there are multiple changes you would like to make that are not dependent upon each other, consider submitting them as separate pull requests.
Work in Progress pull requests are also welcome to get feedback early on, or if there is something blocked you.

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-339
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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
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For example, if you distribute copies of such a program, whether
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you have. You must make sure that they, too, receive or can get the
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We protect your rights with two steps: (1) copyright the software, and
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
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Whether that is true depends on what the Program does.
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You may charge a fee for the physical act of transferring a copy, and
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This section is intended to make thoroughly clear what is believed to
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8. If the distribution and/or use of the Program is restricted in
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may add an explicit geographical distribution limitation excluding
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
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convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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You should have received a copy of the GNU General Public License along
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Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
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mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
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<p align="center">
<a href="https://github.com/Zagrios/bs-manager">
<img src="https://raw.githubusercontent.com/Zagrios/bs-manager/master/resources/readme/icon.svg" alt="logo" width="250px"/>
</a>
<h3 align="center">BSManager</h3>
<p align="center">Simple and fancy tools that alow you to download, launch and manage BeatSaber versions, Maps and Mods easily and quickly.</p>
</p>
<p align="center">
<img src="https://github.com/Zagrios/bs-manager/blob/master/resources/readme/beat-running.png?raw=true" width="130"/>
</p>
<details open="open">
<summary>
<h2>Table of Contents</h2>
</summary>
<ol>
<li>
<a href="#about-the-project">About The Project</a>
<ul><li><a href="#built-with">Built With</a></li></ul>
</li>
<li><a href="#how-to-use">How To Use</a></li>
<li><a href="#having-problems">Having problems?</a></li>
<li><a href="#acknowledgements">Acknowledgements</a></li>
</ol>
</details>
<h2 id="about-the-project">About The Project</h2>
<p>
Have you ever wanted to switch between multiple BeatSaber version? To have a specific version for you and your friends, or for personal use and Streaming use? Have you ever wanted to manage easily <b>Maps</b> and <b>Mods</b> between versions? All of that in one place? <b>Then this program is made for you!</b>
<br/><br/>
BSManager is designed to download any BeatSaber version from Steam's depots, and launch it within the same program!<br>
- You can install as many versions as you want, customize them to quickly differentiate them, clone them to separate the additional contents of the same version!<br>
- You can clone and launch your Steam version from the program!<br/><br/>
<b>In the near future</b><br/>
- You can Create a master Maps folder and link it across all versions!<br/>
- You can download Maps with "OneClick"!<br/>
- You can download Maps from BSManager!<br/>
- You can download and manage Mods for each versions!<br/>
- And even more!
</p>
<h3 id="built-with">Built With</h3>
<ul>
<li>
<a href="https://github.com/electron-react-boilerplate/electron-react-boilerplate">Electron React Boilerplate</a>
</li>
<li>
<a href="https://github.com/SteamRE/DepotDownloader">DepotDownloader</a>
</li>
</ul>
<h2 id="how-to-use">How To Use</h2>
<ul>
<li>
Download the latest release from <a href="https://github.com/Zagrios/bs-manager/releases">Releases</a>.
</li>
<li>Execute the installer and BSManager will start itself.</li>
<li>Once its done if you want to download a version, select a version and download it!</li>
<li>From the version page you can choose launch options, launch the version, and more from the dropdown menu!</li>
</ul>
<h2 id="having-problems">Having problems?</h2>
<p>
See the <a href="https://github.com/Zagrios/bs-manager/issues">open issues</a> for a list of known issues, from there you can create a new issue for the problem you have!
Otherwise you can add on to existing issues if one matches what you're encountering.
</p>
<h2 id="acknowledgements">Acknowledgement</h2>
<ul>
<li><a href="https://github.com/Zagrios">Zagrios</a> - Founder, Lead Developer & Project Lead</li>
<li><a href="https://github.com/Iluhadesu">Iluhadesu</a> - Custom DepotDownloader Developer</li>
<li><a href="https://github.com/GaetanGrd">Gaëtan Gerard</a> - Main Alpha Tester</li>
</ul>
<p align="center">
<img src="https://github.com/Zagrios/bs-manager/blob/master/resources/readme/beat-conflict.png?raw=true" width="130"/>
</p>
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<path d="M934.25,408.22,876.5,756a22.34,22.34,0,0,1-36.18,13.63L567.15,546.13a102.42,102.42,0,0,1-36.17-96L588.73,102.3a22.34,22.34,0,0,1,36.18-13.63L898.08,312.18A102.42,102.42,0,0,1,934.25,408.22Z"/>
</g>
<ellipse style="fill:#fff;" class="cls-4" cx="732.61" cy="429.16" rx="62.83" ry="110.73" transform="translate(-87.86 210.7) rotate(-15.45)"/>
</svg>

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@@ -0,0 +1 @@
ABCDEFGHIJKLMNOPQRSTUVWXYZ
BIN
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-46
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@@ -1,46 +0,0 @@
type Styles = Record<string, string>;
declare module '*.svg' {
const content: string;
export default content;
}
declare module '*.png' {
const content: string;
export default content;
}
declare module '*.webp' {
const content: string;
export default content;
}
declare module '*.mp4' {
const content: string;
export default content;
}
declare module '*.jpg' {
const content: string;
export default content;
}
declare module '*.gif' {
const content: string;
export default content;
}
declare module '*.scss' {
const content: Styles;
export default content;
}
declare module '*.sass' {
const content: Styles;
export default content;
}
declare module '*.css' {
const content: Styles;
export default content;
}
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