fix: remove dependency on gsap library (#5330)

gsap's highly limited use in this codebase can easily be achieved using the native JS Web Animations API.
This commit is contained in:
Manik Surtani
2025-10-22 22:15:13 -04:00
committed by GitHub
parent 7c4e3684ea
commit 8d9c19f2c2
3 changed files with 69 additions and 57 deletions
-7
View File
@@ -38,7 +38,6 @@
"electron-updater": "^6.6.2",
"electron-window-state": "^5.0.3",
"express": "^5.1.0",
"gsap": "^3.13.0",
"lodash": "^4.17.21",
"lucide-react": "^0.546.0",
"react": "^19.2.0",
@@ -11550,12 +11549,6 @@
"dev": true,
"license": "MIT"
},
"node_modules/gsap": {
"version": "3.13.0",
"resolved": "https://registry.npmjs.org/gsap/-/gsap-3.13.0.tgz",
"integrity": "sha512-QL7MJ2WMjm1PHWsoFrAQH/J8wUeqZvMtHO58qdekHpCfhvhSL4gSiz6vJf5EeMP0LOn3ZCprL2ki/gjED8ghVw==",
"license": "Standard 'no charge' license: https://gsap.com/standard-license."
},
"node_modules/handlebars": {
"version": "4.7.8",
"resolved": "https://registry.npmjs.org/handlebars/-/handlebars-4.7.8.tgz",
-1
View File
@@ -68,7 +68,6 @@
"electron-updater": "^6.6.2",
"electron-window-state": "^5.0.3",
"express": "^5.1.0",
"gsap": "^3.13.0",
"lodash": "^4.17.21",
"lucide-react": "^0.546.0",
"react": "^19.2.0",
+69 -49
View File
@@ -1,4 +1,3 @@
import { gsap } from 'gsap';
import SplitType from 'split-type';
import { useEffect, useRef } from 'react';
@@ -110,6 +109,8 @@ export class TextAnimator {
textElement: HTMLElement;
splitter!: TextSplitter;
originalChars!: string[];
activeAnimations: globalThis.Animation[] = [];
activeTimeouts: ReturnType<typeof setTimeout>[] = [];
constructor(textElement: HTMLElement) {
if (!textElement || !(textElement instanceof HTMLElement)) {
@@ -124,7 +125,7 @@ export class TextAnimator {
this.splitter = new TextSplitter(this.textElement, {
splitTypeTypes: ['words', 'chars'],
});
this.originalChars = this.splitter.getChars().map((char) => char.innerHTML);
this.originalChars = this.splitter.getChars().map((char) => char.textContent || '');
}
animate() {
@@ -133,64 +134,83 @@ export class TextAnimator {
const chars = this.splitter.getChars();
chars.forEach((char, position) => {
const initialHTML = char.innerHTML;
let repeatCount = 0;
const initialText = char.textContent || '';
// Set initial state
gsap.set(char, {
opacity: 1,
display: 'inline-block',
position: 'relative',
});
char.style.opacity = '1';
char.style.display = 'inline-block';
char.style.position = 'relative';
gsap.fromTo(
char,
const animation = char.animate(
[
{
opacity: 1,
color: '#666',
fontFamily: 'Cash Sans Mono',
fontWeight: '300',
},
{
opacity: 0.5,
color: '#999',
},
{
opacity: 1,
color: 'inherit',
fontFamily: 'inherit',
fontWeight: 'inherit',
},
],
{
opacity: 1,
},
{
duration: 0.1, // Increased duration
ease: 'power2.out',
onStart: () => {
gsap.set(char, {
fontFamily: 'Cash Sans Mono',
fontWeight: 300,
color: '#666', // Add color change
});
},
onComplete: () => {
gsap.set(char, {
innerHTML: initialHTML,
color: '',
fontFamily: '',
opacity: 1,
});
},
repeat: 2, // Reduced repeats
onRepeat: () => {
repeatCount++;
if (repeatCount === 1) {
gsap.set(char, {
opacity: 0.5,
color: '#999',
});
}
},
repeatRefresh: true,
repeatDelay: 0.05, // Increased delay
delay: position * 0.03, // Reduced delay between chars
innerHTML: () => lettersAndSymbols[Math.floor(Math.random() * lettersAndSymbols.length)],
opacity: 1,
duration: 300, // Total duration for all iterations
easing: 'ease-in-out',
delay: position * 30, // Stagger the start of each animation
iterations: 1,
}
);
this.activeAnimations.push(animation);
let iteration = 0;
const maxIterations = 2;
const animateCharacterChange = () => {
if (iteration < maxIterations) {
char.textContent =
lettersAndSymbols[Math.floor(Math.random() * lettersAndSymbols.length)];
const timeoutId = setTimeout(animateCharacterChange, 100);
this.activeTimeouts.push(timeoutId);
iteration++;
} else {
char.textContent = initialText;
}
};
const timeoutId = setTimeout(animateCharacterChange, position * 30);
this.activeTimeouts.push(timeoutId);
animation.onfinish = () => {
char.textContent = initialText;
char.style.color = '';
char.style.fontFamily = '';
char.style.opacity = '1';
};
});
}
reset() {
// Clear all timeouts
this.activeTimeouts.forEach((timeoutId) => clearTimeout(timeoutId));
this.activeTimeouts = [];
// Cancel all animations
this.activeAnimations.forEach((animation) => animation.cancel());
this.activeAnimations = [];
// Reset text content
const chars = this.splitter.getChars();
chars.forEach((char, index) => {
gsap.killTweensOf(char);
char.innerHTML = this.originalChars[index];
if (this.originalChars[index]) {
char.textContent = this.originalChars[index];
}
});
}
}