mirror of
https://github.com/Zagrios/bs-manager.git
synced 2026-07-03 14:08:25 +02:00
130 lines
4.4 KiB
TypeScript
130 lines
4.4 KiB
TypeScript
import fs from "fs-extra";
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import log from "electron-log";
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import path from "path";
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import { BS_APP_ID, PROTON_BINARY_PREFIX, WINE_BINARY_PREFIX } from "main/constants";
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import { StaticConfigurationService } from "./static-configuration.service";
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import { CustomError } from "shared/models/exceptions/custom-error.class";
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import { BSLaunchError, LaunchOption } from "shared/models/bs-launch";
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import { app } from "electron";
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import config from "../../../electron-builder.config";
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export class LinuxService {
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private static instance: LinuxService;
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public static getInstance(): LinuxService {
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if (!LinuxService.instance) {
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LinuxService.instance = new LinuxService();
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}
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return LinuxService.instance;
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}
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private readonly staticConfig: StaticConfigurationService;
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private protonCommand = "";
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private constructor() {
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this.staticConfig = StaticConfigurationService.getInstance();
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}
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// === Launching === //
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public setupLaunch(
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launchOptions: LaunchOption,
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steamPath: string,
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bsFolderPath: string,
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env: Record<string, string>
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) {
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if (launchOptions.admin) {
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log.warn("Launching as admin is not supported on Linux! Starting the game as a normal user.");
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launchOptions.admin = false;
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}
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// Create the compat data path if it doesn't exist.
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// If the user never ran Beat Saber through steam before
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// using bsmanager, it won't exist, and proton will fail
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// to launch the game.
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const compatDataPath = `${steamPath}/steamapps/compatdata/${BS_APP_ID}`;
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if (!fs.existsSync(compatDataPath)) {
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log.info(`Proton compat data path not found at '${compatDataPath}', creating directory`);
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fs.mkdirSync(compatDataPath);
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}
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if (!this.staticConfig.has("proton-folder")) {
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throw CustomError.fromError(
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new Error("Proton folder not set"),
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BSLaunchError.PROTON_NOT_SET
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);
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}
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const protonPath = path.join(
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this.staticConfig.get("proton-folder"),
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PROTON_BINARY_PREFIX
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);
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if (!fs.pathExistsSync(protonPath)) {
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throw CustomError.fromError(
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new Error("Could not locate proton binary"),
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BSLaunchError.PROTON_NOT_FOUND
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);
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}
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this.protonCommand = `"${protonPath}" run`;
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// Setup Proton environment variables
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Object.assign(env, {
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"WINEDLLOVERRIDES": "winhttp=n,b", // Required for mods to work
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"STEAM_COMPAT_DATA_PATH": compatDataPath,
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"STEAM_COMPAT_INSTALL_PATH": bsFolderPath,
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"STEAM_COMPAT_CLIENT_INSTALL_PATH": steamPath,
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"STEAM_COMPAT_APP_ID": BS_APP_ID,
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// Run game in steam environment; fixes #585 for unicode song titles
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"SteamEnv": "1",
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// Uncomment these to create a proton log file in the Beat Saber install directory.
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// "PROTON_LOG": 1,
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// "PROTON_LOG_DIR": bsFolderPath,
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});
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}
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public verifyProtonPath(protonFolder: string = ""): boolean {
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if (protonFolder === "") {
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if (!this.staticConfig.has("proton-folder")) {
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return false;
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}
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protonFolder = this.staticConfig.get("proton-folder");
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}
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const protonPath = path.join(protonFolder, PROTON_BINARY_PREFIX);
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const winePath = path.join(protonFolder, WINE_BINARY_PREFIX);
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return fs.pathExistsSync(protonPath) && fs.pathExistsSync(winePath);
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}
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public getWinePath(): string {
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if (!this.staticConfig.has("proton-folder")) {
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throw new Error("proton-folder variable not set");
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}
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const winePath = path.join(
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this.staticConfig.get("proton-folder"),
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WINE_BINARY_PREFIX
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);
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if (!fs.pathExistsSync(winePath)) {
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throw new Error(`"${winePath}" binary file not found`);
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}
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return winePath;
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}
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public getProtonCommand(): string {
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// Set in setupLaunch
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return this.protonCommand;
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}
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// === Flatpak Specific === //
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public getFlatpakLocalVersionFolder(): string {
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return path.join(
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app.getPath("home"),
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".var", "app", config.appId,
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"resources", "assets", "jsons"
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);
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}
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}
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