mirror of
https://github.com/Zagrios/bs-manager.git
synced 2026-07-03 14:08:25 +02:00
[feature] Rework of the BS launching system to prepare for shortcuts
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@@ -1,17 +1,25 @@
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import { ipcMain } from 'electron';
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import { UtilsService } from '../services/utils.service'
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import { LauchOption } from "shared/models/bs-launch";
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import { LaunchOption } from "shared/models/bs-launch";
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import { BSLauncherService } from "../services/bs-launcher.service"
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import { IpcRequest } from 'shared/models/ipc';
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import { BsmException } from 'shared/models/bsm-exception.model';
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import { IpcService } from '../services/ipc.service';
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ipcMain.on('bs-launch.launch', (event, request: IpcRequest<LauchOption>) => {
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const launcherService = BSLauncherService.getInstance();
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const utilsService = UtilsService.getInstance();
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// ipcMain.on('bs-launch.launch', (event, request: IpcRequest<LauchOption>) => {
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// const launcherService = BSLauncherService.getInstance();
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// const utilsService = UtilsService.getInstance();
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launcherService.launch(request.args).then(res => {
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utilsService.ipcSend(request.responceChannel, {success: true, data: res});
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}).catch((err: BsmException) => {
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utilsService.ipcSend(request.responceChannel, {success: false, error: err});
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})
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// launcherService.launch(request.args).then(res => {
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// utilsService.ipcSend(request.responceChannel, {success: true, data: res});
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// }).catch((err: BsmException) => {
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// utilsService.ipcSend(request.responceChannel, {success: false, error: err});
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// })
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// });
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const ipc = IpcService.getInstance();
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ipc.on('bs-launch.launch', async (req: IpcRequest<LaunchOption>, reply) => {
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const bsLauncher = BSLauncherService.getInstance();
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reply(bsLauncher.launchV2(req.args));
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});
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@@ -1,15 +1,15 @@
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import path from "path";
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import { LaunchResult, LauchOption } from "shared/models/bs-launch";
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import { LaunchResult, LaunchOption, BSLaunchEvent, BSLaunchErrorEvent, BSLaunchErrorType, BSLaunchEventType } from "../../shared/models/bs-launch";
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import { UtilsService } from "./utils.service";
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import { BS_EXECUTABLE, BS_APP_ID, STEAMVR_APP_ID } from "../constants";
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import { ChildProcessWithoutNullStreams, spawn } from "child_process";
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import { ChildProcessWithoutNullStreams, SpawnOptionsWithoutStdio, spawn } from "child_process";
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import { SteamService } from "./steam.service";
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import { BSLocalVersionService } from "./bs-local-version.service";
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import { OculusService } from "./oculus.service";
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import { pathExist } from "../helpers/fs.helpers";
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import { rename } from "fs/promises";
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import log from "electron-log";
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import { timer } from "rxjs";
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import { Observable, lastValueFrom, timer } from "rxjs";
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import { NotificationService } from "./notification.service";
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import { NotificationType } from "../../shared/models/notification/notification.model";
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@@ -60,7 +60,7 @@ export class BSLauncherService{
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}
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// TODO : Rework with shortcuts implementation
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public async launch(launchOptions: LauchOption): Promise<LaunchResult>{
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public async launch(launchOptions: LaunchOption): Promise<LaunchResult>{
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if(this.isBsRunning() === true){ return "BS_ALREADY_RUNNING" }
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if(launchOptions.version.oculus && this.oculusService.oculusRunning() === false){ return "OCULUS_NOT_RUNNING" }
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@@ -121,4 +121,97 @@ export class BSLauncherService{
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return "LAUNCHED";
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}
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private buildBsLaunchArgs(launchOptions: LaunchOption){
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let launchArgs = [];
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if(!launchOptions.version.steam && !launchOptions.version.oculus){ launchArgs.push("--no-yeet"); }
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if(launchOptions.oculus){ launchArgs.push("-vrmode oculus"); }
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if(launchOptions.desktop){ launchArgs.push("fpfc"); }
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if(launchOptions.debug){ launchArgs.push("--verbose"); }
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if(launchOptions.additionalArgs){ launchArgs.push(...launchOptions.additionalArgs); }
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return Array.from(new Set(launchArgs).values());
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}
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private launchBSProcess(bsExePath: string, args: string[], debug = false): Promise<void>{
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if(this.bsProcess?.connected){
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return Promise.reject("Beat Saber process already running");
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}
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const spawnOptions: SpawnOptionsWithoutStdio = { shell: true, cwd: path.dirname(bsExePath), env: {...process.env, "SteamAppId": BS_APP_ID} };
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if(debug){
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spawnOptions.detached = true;
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spawnOptions.windowsVerbatimArguments = true;
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}
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this.bsProcess = spawn(`\"${bsExePath}\"`, args, spawnOptions);
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return new Promise((resolve, reject) => {
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this.bsProcess.on('error', e => { log.error(e); reject(e); });
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this.bsProcess.once('exit', code => {
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if(code !== 0){
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log.error(`Beat Saber process exited with code ${code}`);
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}
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resolve();
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});
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});
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}
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public launchV2(launchOptions: LaunchOption): Observable<BSLaunchEvent>{
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return new Observable<BSLaunchEvent>(obs => {(async () => {
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if(this.isBsRunning()){
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return obs.error({type: BSLaunchErrorType.BS_ALREADY_RUNNING} as BSLaunchErrorEvent);
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}
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if(launchOptions.version.oculus && this.oculusService.oculusRunning() === false){
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return obs.error({type: BSLaunchErrorType.OCULUS_NOT_RUNNING} as BSLaunchErrorEvent);
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}
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const bsFolderPath = await this.localVersionService.getVersionPath(launchOptions.version);
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const exePath = path.join(bsFolderPath, BS_EXECUTABLE);
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if(!(await pathExist(exePath))){
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return obs.error({type: BSLaunchErrorType.BS_NOT_FOUND} as BSLaunchErrorEvent);
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}
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// Open Steam if not running
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if(!launchOptions.version.oculus && !(await this.steamService.steamRunning())){
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obs.next({type: BSLaunchEventType.STEAM_LAUNCHING});
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await this.steamService.openSteam().catch(log.error);
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}
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// Backup SteamVR when desktop mode is enabled
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if(!launchOptions.version.oculus && launchOptions.desktop){
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await this.backupSteamVR().catch(e => {
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log.error("ERR_BACKUP_STEAM_VR", e);
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this.restoreSteamVR();
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});
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await lastValueFrom(timer(2_000));
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} else if(!launchOptions.version.oculus){
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await this.restoreSteamVR();
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}
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const launchArgs = this.buildBsLaunchArgs(launchOptions);
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obs.next({type: BSLaunchEventType.BS_LAUNCHING});
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await this.launchBSProcess(exePath, launchArgs, launchOptions.debug).catch(() => {
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obs.error({type: BSLaunchErrorType.BS_EXIT_ERROR} as BSLaunchErrorEvent);
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}).finally(() => {
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if(!launchOptions.desktop || launchOptions.version.oculus){ return; }
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this.restoreSteamVR().catch(e => log.error("ERR_RESTORE_STEAM_VR", e));
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});
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})().then(() => {
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obs.complete()
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}).catch(err => {
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obs.error({type: BSLaunchErrorType.UNKNOWN_ERROR, data: err} as BSLaunchErrorEvent);
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})});
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}
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}
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@@ -9,21 +9,21 @@ import log from "electron-log";
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export class SteamService{
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private static instance: SteamService;
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private static instance: SteamService;
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private readonly utils: UtilsService = UtilsService.getInstance();
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private readonly utils: UtilsService = UtilsService.getInstance();
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private steamPath: string = '';
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private steamPath: string = '';
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private constructor(){
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const vbsDirectory = path.join(this.utils.getAssetsScriptsPath(), "node-regedit", "vbs");
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regedit.setExternalVBSLocation(vbsDirectory);
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}
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private constructor(){
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const vbsDirectory = path.join(this.utils.getAssetsScriptsPath(), "node-regedit", "vbs");
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regedit.setExternalVBSLocation(vbsDirectory);
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}
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public static getInstance(){
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if(!SteamService.instance){ SteamService.instance = new SteamService(); }
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return SteamService.instance;
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}
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public static getInstance(){
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if(!SteamService.instance){ SteamService.instance = new SteamService(); }
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return SteamService.instance;
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}
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public async getActiveUser(): Promise<number>{
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const res = await regedit.promisified.list(["HKCU\\Software\\Valve\\Steam\\ActiveProcess"]);
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@@ -40,47 +40,49 @@ export class SteamService{
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.catch(e => {log.error(e); throw e})
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}
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public async getSteamPath(): Promise<string>{
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public async getSteamPath(): Promise<string>{
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if(!!this.steamPath){ return this.steamPath; }
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if(!!this.steamPath){ return this.steamPath; }
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const [win32Res, win64Res] = await Promise.all([
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regedit.promisified.list(['HKLM\\SOFTWARE\\Valve\\Steam']),
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regedit.promisified.list(['HKLM\\SOFTWARE\\WOW6432Node\\Valve\\Steam'])
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]);
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const [win32Res, win64Res] = await Promise.all([
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regedit.promisified.list(['HKLM\\SOFTWARE\\Valve\\Steam']),
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regedit.promisified.list(['HKLM\\SOFTWARE\\WOW6432Node\\Valve\\Steam'])
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]);
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const [win32, win64] = [win32Res["HKLM\\SOFTWARE\\Valve\\Steam"], win64Res["HKLM\\SOFTWARE\\WOW6432Node\\Valve\\Steam"]];
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const [win32, win64] = [win32Res["HKLM\\SOFTWARE\\Valve\\Steam"], win64Res["HKLM\\SOFTWARE\\WOW6432Node\\Valve\\Steam"]];
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let res = '';
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if(win64.exists && win64?.values?.InstallPath?.value){ res = win64.values.InstallPath.value as string; }
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else if(win32.exists && win32?.values?.InstallPath?.value){ res = win32.values.InstallPath.value as string; }
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this.steamPath = res;
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return this.steamPath;
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}
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let res = '';
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if(win64.exists && win64?.values?.InstallPath?.value){ res = win64.values.InstallPath.value as string; }
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else if(win32.exists && win32?.values?.InstallPath?.value){ res = win32.values.InstallPath.value as string; }
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this.steamPath = res;
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return this.steamPath;
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}
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public async getGameFolder(gameId: string, gameFolder?: string): Promise<string>{
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try{
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const steamPath = await this.getSteamPath();
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public async getGameFolder(gameId: string, gameFolder?: string): Promise<string>{
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try{
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const steamPath = await this.getSteamPath();
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let libraryFolders: any = path.join(steamPath, 'steamapps', 'libraryfolders.vdf');
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let libraryFolders: any = path.join(steamPath, 'steamapps', 'libraryfolders.vdf');
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if(!(await pathExist(libraryFolders))){ return null; }
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libraryFolders = parse(await readFile(libraryFolders, {encoding: 'utf-8'}));
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if(!(await pathExist(libraryFolders))){ return null; }
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libraryFolders = parse(await readFile(libraryFolders, {encoding: 'utf-8'}));
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if(!libraryFolders.libraryfolders){ return null; }
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libraryFolders = libraryFolders.libraryfolders
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if(!libraryFolders.libraryfolders){ return null; }
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libraryFolders = libraryFolders.libraryfolders
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for(const libKey in Object.keys(libraryFolders)){
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if(!libraryFolders[libKey] || !libraryFolders[libKey]["apps"]){ continue; }
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if(libraryFolders[libKey]["apps"][gameId] != null){ return path.join(libraryFolders[libKey]["path"], "steamapps", "common", gameFolder); };
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for(const libKey in Object.keys(libraryFolders)){
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if(!libraryFolders[libKey] || !libraryFolders[libKey]["apps"]){ continue; }
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if(libraryFolders[libKey]["apps"][gameId] != null){ return path.join(libraryFolders[libKey]["path"], "steamapps", "common", gameFolder); };
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}
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return null;
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}
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catch(e){
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log.error(e);
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return null;
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}
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return null;
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}
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catch(e){
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log.error(e);
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return null;
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}
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}
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public openSteam(): Promise<void>{
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const process = spawn("start", ["steam://open/games"], {shell: true});
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