mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-06-02 06:14:48 +02:00
dbc6f33815
* feat(big-picture): initialize Big Picture module with HTML, Vite config, and main app structure * feat(big-picture): add Vite configuration and build scripts for Big Picture module * feat(big-picture): implement openBigPictureWindow functionality in main and preload processes * feat(big-picture): add Big Picture window functionality and integrate into sidebar * feat(i18n): add translation key for "Big Picture" in English, Portuguese, and Russian * refactor(big-picture): change App export to default and update import in main * refactor(window-manager): streamline URL loading for Big Picture window and enable DevTools in non-packaged environments * feat(constants): add IS_BROWSER and IS_DESKTOP constants for environment detection * feat(big-picture): add SCSS styling and layout structure for Big Picture component * feat(dependencies): add @fontsource/space-grotesk and @phosphor-icons/react packages to package.json * feat(big-picture): implement routing and add Catalogue, Downloads, and Settings pages * feat(big-picture): add Sidebar component with routing and styling * feat(big-picture): implement close functionality in Settings page with responsive behavior * style(big-picture): reset margins for headings and paragraphs in app.scss * feat(big-picture): add Library page and update routing in Sidebar and main application * chore(package): remove build script for big-picture from package.json * feat(big-picture): add Library page functionality with sorting and searching capabilities * feat(big-picture): add GameCard component with styling and structure * refactor(big-picture): reorganize Library page structure and update styles for improved layout * refactor: centralize globals and normalize sidebar/game-card layout * feat: implement gamepad service and navigation services for enhanced input handling * feat(big-picture): export services for gamepad and navigation functionalities * feat(big-picture): add gamepad and navigation stores for state management * feat(big-picture): add navigation hooks for enhanced user navigation and gamepad support * refactor(big-picture): reorganize component structure by creating common directory and adding GameCard component * feat(big-picture): add context providers for focus item actions, layer, and region * feat(big-picture): implement NavigationInputProvider for gamepad navigation handling * refactor(big-picture): simplify callback function formatting in useNavigationActions hook * feat(big-picture): add NavigationStateBridge provider for navigation state synchronization * feat(big-picture): add new focus-related components and update exports for improved navigation handling * feat(big-picture): add gamepad layout definitions and export helper functions for gamepad handling * feat(big-picture): introduce focus item actions and gamepad types for enhanced navigation handling * refactor(big-picture): update import paths for types and services to improve module structure * chore(dependencies): add zustand package for state management * fix(big-picture): address accessibility issue by adding tabIndex for focus item * refactor(big-picture): comment out unused updateAxisState method in GamepadService for future reference * feat(big-picture): add GridFocusGroup component and update navigation service for grid orientation support * feat(big-picture): integrate NavigationInputProvider and refactor App component structure for improved navigation * feat(big-picture): add NavigationDiagnostics component for enhanced gamepad input debugging and integrate into App component * feat(big-picture): implement gamepad visualizer components for enhanced input feedback and diagnostics * fix(big-picture): set initial state of NavigationDiagnostics to open and enhance logging structure for better diagnostics * feat(big-picture): enhance NavigationDiagnostics to display gamepad layout and connected pads for improved input diagnostics * refactor(big-picture): rename NavigationDiagnostics to NavigationDiagnosticsPanel and restructure component for improved clarity and functionality * refactor(big-picture): update GamepadService to include event parameters in button press and stick move callbacks for improved event handling * feat(big-picture): add GamepadButtonPressEvent and GamepadStickMoveEvent interfaces for enhanced event handling * refactor(big-picture): update useGamepad hook to include event parameters in button press and stick move callbacks for improved type safety * feat(big-picture): add lastGamepadEvent state and display in NavigationDiagnosticsPanel for enhanced gamepad input tracking * refactor(big-picture): enhance GamepadService to manage active gamepad state and improve input event handling with new meta information * refactor(big-picture): improve gamepad input handling by adding event validation and resetting hold sessions based on active gamepad index * refactor(big-picture): extend useGamepad hook to include active gamepad details and event validation for improved input handling * refactor(big-picture): add activeGamepadIndex to gamepad store for improved state management and input handling * refactor(big-picture): introduce GamepadInputStatus and GamepadInputEventMeta for enhanced gamepad event handling * refactor(big-picture): enhance NavigationDiagnosticsPanel to include gamepad event status and active gamepad index for improved diagnostics * refactor(big-picture): restructure GamepadService to manage stick states in a centralized map for improved state handling and timer management * refactor(big-picture): enhance gamepad input handling by adding echo suppression features and updating diagnostics to reflect echo events * style(big-picture): update game card and library page styles for improved layout and responsiveness * refactor(big-picture): enhance gamepad input mapping by introducing new axis button and trigger mappings, and updating GamepadService to handle diverse input types * refactor(big-picture): add support for multiple gamepad platforms and enhance input mappings for improved compatibility * refactor(big-picture): add additional Xbox platform support in gamepad layout for enhanced compatibility * refactor(big-picture): enhance NavigationDiagnosticsPanel with detailed gamepad debugging information and runtime platform detection * refactor(big-picture): add Linux Standard Gamepad layout and update gamepad layout retrieval logic for platform-specific handling * refactor(big-picture): implement D-pad repeat functionality in GamepadService for improved input responsiveness * refactor(big-picture): improve D-pad and stick repeat functionality in GamepadService with accelerated repeat intervals for enhanced responsiveness * refactor(big-picture): implement smooth scrolling for focused elements with new scrollFocusedElementIntoView helper * feat(big-picture): add common UI components including Button, Input, Divider, Typography, ScrollArea, RouterAnchor, and UserProfile * feat(big-picture): add string utility function to convert names to slugs * feat(big-picture): add user details and search hooks for improved user experience * feat(big-picture): enhance sidebar with library and profile components for improved navigation and user experience * feat(big-picture): add PostCSS plugin for scoping CSS styles to the big picture component * refactor(big-picture): streamline library hook and page by consolidating update logic into the hook * refactor(big-picture): integrate HorizontalFocusGroup for improved layout management in the app component * refactor(big-picture): update button, input, and user profile components to use FocusItem for improved accessibility and styling consistency * refactor(big-picture): enhance sidebar layout and accessibility by replacing divs with RouteAnchor and integrating VerticalFocusGroup * style(big-picture): add global styles for unordered lists and list items to ensure consistent spacing and appearance * refactor(big-picture): improve sidebar layout by adding a focus region for the library list and updating styles * refactor(big-picture): update import paths to use 'node:path' and enhance component props with Readonly types for better immutability * refactor(big-picture): comment out unused UserProfile and user details hooks in sidebar for future implementation * refactor(big-picture): simplify global checks and improve conditional logic in various services and components * style(big-picture): refine button styles by removing redundant border and adjusting cursor property * refactor(big-picture): replace clsx with classnames for improved class name management in ScrollArea component * feat(big-picture): add common UI components including Accordion, Button, Checkbox, Chip, Divider, HorizontalCard, ImageLightbox, Input, ListCard, Modal, RouteAnchor, ScrollArea, SourceAnchor, and Tooltip with corresponding styles * refactor(big-picture): improve code readability by formatting function and variable declarations in Button and Modal components * refactor(big-picture): enhance layout structure and styling for improved responsiveness in App component * feat(big-picture): enhance Chip component with variant support for solid and ghost styles * style(big-picture): update Accordion component styles to enhance interactivity and visual consistency * refactor(big-picture): enhance Divider component styles for improved orientation handling * refactor(big-picture): simplify Tooltip component by removing unnecessary state and event handlers for improved performance * feat(big-picture): implement Catalogue page with comprehensive component showcase and styling * fix(big-picture): address accessibility issues in Checkbox component by adding role and ARIA attributes * refactor(big-picture): rename router-anchor to route-anchor and update icon import for consistency * chore(deps): add @radix-ui/react-slot package to dependencies * refactor(settings): replace native button with custom Button component for consistency and improved styling * refactor(big-picture): add asChild prop to focus groups for flexible component rendering * feat(big-picture): add Header component with search functionality and integrate into layout * refactor(big-picture): integrate Header and VerticalFocusGroup into layout for improved structure * refactor(big-picture): remove unused styles and consolidate button styles for improved maintainability * style(big-picture): rename style file to styles.scss and add header styles for improved layout * refactor(big-picture): clean up Sidebar component by removing unused imports and commented-out code for better readability * refactor(big-picture): remove RouteAnchor component to streamline codebase and eliminate redundancy * refactor(big-picture): streamline UserProfile component by removing unnecessary wrappers and ensuring consistent image handling * refactor(big-picture): update layout structure by removing inline styles and applying class names for better maintainability * refactor(big-picture): enhance CSS scoping by adding renderer style handling and exclusion logic * style(big-picture): add custom scrollbar styles and enhance layout structure for better UI experience * refactor(big-picture): update header navigation logic to use dynamic base path for improved flexibility * refactor(big-picture): update Sidebar component to use 'asChild' prop for improved flexibility in rendering * fix: sonar comments * refactor(big-picture): update Input component to use 'asChild' prop and clean up Sidebar layout by removing commented code * refactor(big-picture): reorganize NavigationDiagnostics component for improved layout and functionality * feat(big-picture): add pages export structure for improved component organization * feat(big-picture): add Steam types for enhanced integration with Steam API * feat(big-picture): add AnimatedHeroImage component for enhanced visual effects * feat(big-picture): enhance AnimatedHeroImage component with advanced blending effects and improved styling * feat(big-picture): add LibraryHero component with styling and functionality for displaying last played games * refactor(big-picture): add exclusion logic for CSS selectors to improve scoping functionality * feat(big-picture): enhance Button component with custom color support and improved styling transitions * feat(big-picture): update LibraryHero component with enhanced background layering, responsive design, and improved content layout * feat(big-picture): add color and date helper functions for improved color manipulation and relative date formatting * refactor(big-picture): simplify LibraryPage layout by removing unused elements and integrating LibraryHero for last played games display * feat(big-picture): introduce VerticalGameCard component with customizable progress display and hover effects * feat(big-picture): update Catalogue component to include VerticalGameCard with new hover effects and progress display * feat(big-picture): export VerticalGameCard component from common index for improved accessibility * fix(big-picture): adjust card width styling to exclude vertical-game-card for better layout consistency * feat(big-picture): enhance LibraryPage layout with improved styling and new components for better user experience * feat(big-picture): enhance LibraryHero component with focus navigation and additional props for improved accessibility * feat(big-picture): add game and image helper functions for improved game achievement progress and image source resolution * feat(big-picture): add useDominantColor hook for extracting dominant color from images * feat(big-picture): wrap button components with FocusItem for improved accessibility and focus management * feat(big-picture): add asChild prop to FocusItem for flexible component rendering * feat(big-picture): implement LibraryFocusGrid component with responsive grid layout for game cards * feat(big-picture): enhance navigation service with block type handling for focus overrides * feat(big-picture): update game subtitle formatting to use formatPlayedTime helper for dynamic time display * fix(big-picture): update FocusItem component usage to include asChild prop for better rendering consistency * fix(big-picture): refine FocusItem component to conditionally apply focus styles and attributes for better accessibility * refactor(big-picture): update VerticalGameCard component to improve image error handling and enhance styles for better focus visibility * fix(big-picture): adjust FocusItem component to conditionally apply outline style based on asChild prop for improved rendering * fix(big-picture): update grid layout in FocusGrid component for improved responsiveness and adjust game card dimensions * feat(big-picture): integrate NavigationAutoScrollBridge for enhanced navigation experience * refactor(big-picture): remove unused scrollFocusedElementIntoView import from FocusItem component * feat(big-picture): add autoScrollMode and getScrollAnchor props to GridFocusGroup for enhanced navigation control * feat(big-picture): add autoScrollMode and getScrollAnchor props to HorizontalFocusGroup for improved navigation functionality * feat(big-picture): add autoScrollMode and getScrollAnchor props to VerticalFocusGroup for improved navigation functionality * feat(big-picture): enhance VerticalGameCard with progress completion state and dynamic icon rendering * feat(big-picture): add placeholder and completed state styles to VerticalGameCard for enhanced visual feedback * refactor(big-picture): optimize LibraryHero component with improved layer handling and refactoring of event callbacks * feat(big-picture): export new components from library and providers for enhanced modularity * feat(big-picture): add library navigation constants and utility functions for focus grid management * feat(big-picture): implement useLibraryGridNavigation hook for managing focus grid navigation in the library * feat(big-picture): create VerticalLibraryGameCard component for displaying game details in the library * feat(big-picture): implement NavigationAutoScrollBridge for automatic scrolling based on focus changes * feat(big-picture): enhance date formatting and improve focus auto-scroll functionality with new options and utility functions * feat(big-picture): add FocusAutoScrollMode and update navigation region interface for enhanced scrolling options * feat(big-picture): integrate library filters and grid components for improved game library management * style(library): format SCSS for success border color to improve readability * feat(big-picture): enhance LibraryFilters component with tab navigation overrides and new tab IDs for improved focus management * refactor(library): streamline tab ID exports in navigation component for improved clarity * i dont know at this point * style(home): fix SCSS padding formatting for improved consistency * refactor(navigation): change variable declaration from `let` to `const` for animation frame ID in NavigationAutoScrollBridge * feat(big-picture): add new components for game UI including Box, AchievementsBox, Hero, PlaytimeBar, and RequirementsToPlay * feat(big-picture): implement GameReviews component with review loading, voting, and sorting functionality * feat(big-picture): add normalizeRequirementsHtml function to process HTML lists for improved rendering * feat(big-picture): add tertiary button variant and update styles for improved UI * feat(big-picture): add HowLongToBeatBox component for displaying game duration information * feat(big-picture): add ScreenshotCarousel and VideoPlayer components for enhanced media display in game pages * feat(big-picture): create index file for game components and add library update event handling * feat(big-picture): implement Game page layout and styles, including game details and sidebar components * refactor(big-picture): remove background color on hover for game button styles * refactor(big-picture): remove unused setIsModalOpen prop from Hero component and update Game component to reflect changes * refactor(big-picture): migrate useHlsVideo hook to shared directory and update imports in VideoPlayer components * refactor(big-picture): enhance Input component with focus management and update styles for better layout * refactor(big-picture): improve header component focus management and update styles for better responsiveness * feat(big-picture): add Game component and enhance navigation with new game details path * refactor(big-picture): update vertical game card components to improve accessibility and keyboard navigation * refactor(big-picture): simplify navigation logic and remove unused search parameters in header component * refactor(big-picture): update header styles to use CSS variables for height and adjust layout positioning * fix(i18n): remove duplicate russian resume seeding key Co-authored-by: Hachi-R <58823742+Hachi-R@users.noreply.github.com> * fix(navigation): correct regex for trailing slashes in pathname normalization * fix(navigation): optimize pathname normalization by replacing regex with a loop to remove trailing slashes * refactor(big-picture): simplify header component search logic and enhance styles for focus visibility * refactor(big-picture): remove unused firstPopularGameId prop from HomePageHero and update navigation logic * refactor(big-picture): enhance HomePageHero component with improved game navigation and state management * refactor(big-picture): add library-game-state hook and enhance navigation constants for HomePageHero * feat(big-picture): add launch option for Big Picture mode in settings and translations * feat(window-manager): implement user preferences for Big Picture mode and manage main window state * feat(navigation): add constants and utility functions for game navigation elements * feat(hero): enhance action button functionality and navigation for game hero component * feat(game): implement navigation overrides and enhance focus management for How Long to Beat component * feat(achievements): add focus navigation overrides and enhance accessibility for achievements component * feat(requirements): add focus navigation overrides for minimum and recommended buttons to enhance accessibility * feat(supported-languages): add focus navigation overrides for supported languages component to improve accessibility * feat(screenshot-carousel): implement focus navigation overrides and enhance accessibility for screenshot carousel component * feat(game-reviews): implement focus navigation overrides for game reviews component to enhance accessibility * feat(game-stats): implement focus navigation overrides for game stats section to enhance accessibility * feat(game-reviews): add load more button functionality and focus management for game reviews component * feat(home): integrate featured game into HomePageHero and enhance focus management for PopularGames component * feat(home): refactor Home component to use VerticalFocusGroup for improved focus management and accessibility * style: update game screenshot carousel button focus styles - Added focus styles for the previous and next buttons in the game screenshot carousel to improve accessibility and visual feedback. - Removed duplicate focus styles from the previous location in the stylesheet for cleaner code. * feat(home): add normalization functions for shop assets and trending games, enhance focus management in Home component * fix: game pag navigation * feat(library): enhance game launch functionality and update button labels * style: enhance tab and header focus styles, update global overflow property --------- Co-authored-by: japa2k <teruyuki709@gmail.com> Co-authored-by: japa2k <71810047+japa2k@users.noreply.github.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
30 lines
694 B
JSON
30 lines
694 B
JSON
{
|
|
"extends": "@electron-toolkit/tsconfig/tsconfig.web.json",
|
|
"include": [
|
|
"src/renderer/src/env.d.ts",
|
|
"src/renderer/src/**/*",
|
|
"src/renderer/src/**/*.tsx",
|
|
"src/big-picture/src/**/*",
|
|
"src/big-picture/src/**/*.tsx",
|
|
"src/preload/*.d.ts",
|
|
"src/locales/index.ts",
|
|
"src/shared/**/*",
|
|
"src/stories/**/*",
|
|
"src/types/**/*",
|
|
".storybook/**/*"
|
|
],
|
|
"compilerOptions": {
|
|
"composite": true,
|
|
"jsx": "react-jsx",
|
|
"baseUrl": ".",
|
|
"paths": {
|
|
"@renderer/*": [
|
|
"src/renderer/src/*"
|
|
],
|
|
"@types": ["src/types/index.ts"],
|
|
"@locales": ["src/locales/index.ts"],
|
|
"@shared": ["src/shared/index.ts"]
|
|
}
|
|
}
|
|
}
|