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e328c93d52
Unifont glyphs are inherently 1-bit (every pixel is 0 or 255). Storing as
8-bit bytes wasted 7 bits per pixel.
Changes:
- scripts/gen-atlas.ts: emit ATLAS_PIXELS as bit-packed MSB-first. OFFSETS
now indexes bits not bytes. Per-cell paint thresholds R-channel at 128
defensively (Unifont is already 0/255).
- src/core/render.ts:blitGlyph: byte read replaced with bit extraction
(~3 extra ops per pixel; negligible). max() blending removed since bit
data is binary, no AA edges, no glyph overlap.
- src/core/atlas.ts: regenerated with the new format. Header comment
documents the bit-extraction formula.
- tests/render.test.ts: +1 structural assertion that ATLAS_PIXELS.byteLength
matches the bit-packed total.
Bundle size:
atlas.ts raw: 5.47 MB → 1.06 MB (5.2× shrink)
atlas.ts gzip: 1.55 MB → 479 KB (3.2× shrink)
dist gzipped: 1.57 MB → 488 KB (3.15× shrink, well under Workers
free-tier 1 MB cap)
Pre-deflate shrink is 8× (theoretical max). The 3.15× post-deflate
result reflects that deflate was already exploiting long runs of 0/255
in the 8-bit data; the bit-packed bytes are denser and less compressible.
Render output is byte-identical to pre-bit-pack (storage format change
only). 108/108 vitest, 4/4 shell tests, typecheck + build clean.