import { createSignal } from "solid-js" import { getGrowDuration, getCollapsibleDuration, setGrowDuration, setCollapsibleDuration, } from "./motion" export function AnimationDebugPanel() { const [grow, setGrow] = createSignal(getGrowDuration()) const [collapsible, setCollapsible] = createSignal(getCollapsibleDuration()) const [collapsed, setCollapsed] = createSignal(true) const [dragging, setDragging] = createSignal(false) const [pos, setPos] = createSignal({ x: 16, y: 16 }) let dragOffset = { x: 0, y: 0 } const onPointerDown = (e: PointerEvent) => { if ((e.target as HTMLElement).closest("button, input")) return setDragging(true) dragOffset = { x: e.clientX + pos().x, y: e.clientY + pos().y } ;(e.currentTarget as HTMLElement).setPointerCapture(e.pointerId) } const onPointerMove = (e: PointerEvent) => { if (!dragging()) return setPos({ x: dragOffset.x - e.clientX, y: dragOffset.y - e.clientY }) } const onPointerUp = () => setDragging(false) return (