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A run with no message was read as a first build, so Try again studied the original again and gave the builder the first brief, even with its session saved. A run now carries on when the builder has already worked, and only runs the check when the builder had finished (awaiting_check in craft.json). A check that returns an error couldn't look at the build at all, so it gets a second go, and then the run says the build is finished but couldn't be checked. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>