* A builder on a local model isn't told to call memory tools it isn't offered
* Record the first live local builds and what stops them
* Keep R5.3's API-key live check open: the stop was seen on a local build
Each Claude Code AI can have its own folder (CLAUDE_CONFIG_DIR) in Settings → AI or with craft-anything-cli ai folder, so each can use a different account; the sign-in check, runs and sessions use that folder.
Each paragraph of an agent's answer is laid out as one width-limited text block, keeping bold, inline code and glossary underlines, so a long file link after a glossary term no longer pushes messages under the sidebar (fixes#523).
GitHub Copilot CLI can be a coding agent over ACP, with its models chosen through the shared agent model catalogue; options that could bypass the app's tool restrictions are refused, and agents share investigation findings safely.
Older stand-in recordings keep their empty query pairs when current credential rules are reapplied, so replay matches the right page (follow-up to #648).
Local chat discovery reads a generic GGUF file name by its model folder and treats task names with version numbers as specialised, so an embedding or reranking model isn't picked for chat (follow-up to #653).
A Google AI Studio (Gemini API) key is its own choice in Settings → AI and first run, through Gemini's OpenAI-compatible endpoint, read from GEMINI_API_KEY like the other providers (fixes#646).
On Linux the window is drawn on the GPU that drives the screen (the built-in panel's, or the only one with displays), so laptops with two GPUs open fast and don't lag; WGPU_ADAPTER_NAME and WGPU_POWER_PREF still decide (fixes#571). Replays #578.
Co-authored-by: Thân Minh Nghĩa <thanminhnghia3@gmail.com>
Detect offers Kimi K3.1 Pro (moonshotai/kimi-k3.1-pro) on OpenRouter instead of the older Kimi K3, with OpenRouter's list price ($2 / $10 per Mtok, $0.20 cached).
Pictures can be pasted into the prompt box with Ctrl+V (Cmd+V, Shift+Insert): a copied image is saved as a PNG in the person's own cache folder and attached, copied picture files are attached as they are, and attachments show as picture tiles.
Refs #44, #110 and #481. A build stops after two builder turns in a row change no app files, counted across runs in a versioned inbox/build-progress.json; a new request or a real edit starts another attempt. File digests are cached by size and modification time, so unchanged files aren't read again.
Refs #377 and #142. Builder retries are decided by typed failures instead of English text: sign-in, billing, missing programs, configuration and failed required tools stop at once, while dropped connections, rate limits and plain crashes are retried up to three times with bounded waits. OpenCode's JSON output is read for errors, text, tools and usage.
Refs #498. A tool argument of the wrong type is answered with its JSON Pointer, the type error and how to correct the call, so a model can fix it; schema types stay strict.
Refs #417. A complete JSON tool call a model writes as its whole reply (bare or fenced, with name and arguments or parameters, or a function wrapper) runs as that tool when it was offered, including when native tool calling was offered; examples in prose, malformed or partial JSON stay text, and Action:/Action Input: steps still work.
Fixes#540. Codex's codex exec can't ask for approval, so setup and the builder approve rebuild_start (which asks the person itself) on Codex's side, keeping the person's other settings in the entry; a refused call explains the fix instead of showing null.
Over ACP, session/update notifications that session/load replays before it answers are kept out of the new turn, so a continued session no longer shows the earlier conversation again.
Refs #374. A backend can set its own conversation budget (context_tokens in [[ai.backends]]); the conversation is fitted to it before each model attempt, including a fallback with a smaller window, counting history added since the last measured request.
Native tool calls keep a reported output-limit or refusal stop instead of being run as tool use, and calls left unrun after a pause or other stop get matching non-execution results so the next request stays valid.
A stand-in backend no longer replays a recorded 304 without its cached body: such samples are kept for diagnosis, skipped in replay, and a request with no usable answer gets cached_body_unavailable. Builds count them.
The rebuild releases its keep-awake helper before reporting Finished, and dropping the guard waits up to five seconds for the helper to stop (logging if it doesn't), so a CLI that exits right away no longer leaves it running.
Refs #369. API errors show the provider's own reason from error.metadata.raw (with the provider's name) instead of only "Provider returned error"; unknown or malformed payloads are not dumped, and the message is bounded.
* Claim: count a plain HTML site as built (R2.7)
* A plain HTML site passes the build check as it is, with nothing to build
* Note the keep-awake helper seen outliving a CLI run, and a search that found itself
* A blank page, or a game engine's project beside it, doesn't pass as a static site
* A static site with an assets folder isn't sent to Unity
Fixes#451, fixes#452, closes#446. Claude Code's result for a --resume session it doesn't have is recognised (StreamParser::session_missing); the build forgets the stale id and starts a new session from the brief, what is in app/ and what the project kept of the old conversation, and questions answer from the project's files. After every builder turn the project keeps a private copy of the session, which is put back under Claude Code's folder on another computer when it isn't there (never over an existing one).
Merges the whole SQLite stack in one commit (#410, #411 and #412): WITHOUT ROWID tables are read in primary-key order, rows older than ALTER TABLE ADD COLUMN show the added columns, and records over the payload cap say which values were cut.
Fixes#406, fixes#407, fixes#408.
Frozen and light pins keep a project's runtime models in assets/obj; only obj folders beside a .NET project file are left out as build output. Fixes#274.
In Deep mode, a position-independent program is decompiled by name: addresses move between our image base and the one Ghidra loaded it at (the bridge now reports it), with engine_entry and an engine_rebased limitation when they differ.
Claude's effort goes up to xhigh and max. A model without a level gets the nearest one below it. The level is chosen in Settings → AI or with craft-anything-cli ai effort, and over SSH it reaches the other computer. R2.9.
Maki can be added as a coding agent: over ACP (maki acp, with the backend's model after it) or one message at a time with its own adapter (maki -p), which switches its writing tools off outside a build. R2.2.
Selecting a macOS app folder is recognised as an app bundle (its root-relative Contents/Info.plist), and nested XPC services appear as services and xpc-service graph nodes.
Fixes#282
Docs only. The roadmap and status now say how approvals differ between agents (Hermes's one-shot mode turns its own approvals off), and record a decision on one approval behaviour across agents.
A local build by Claude Code, Codex or an ACP agent now checks that craft-anything-cli starts before studying or starting the agent. When it is missing or won't start, the build stops with a plain message and what to do, instead of Claude Code's "MCP tool not found" error. A check that times out lets the build go ahead, and stopping the build ends the check.
Refs #91, #64, #113.
A paused, stopped or failed build only offered Continue or Try again; there was no way to say "enough now". project_build_finish marks the project Ready and adds a Done step to its conversation, keeping everything; the project screen shows It's done beside Continue and Try again when nothing is running.
Fixes#210
Reads Linux registrations from ~/.config/Epic/UnrealEngine/Install.ini, honours a valid UE_ROOT, takes the version from Build.version, and counts the selected engine's own bundled Clang as its C++ tools.
The README, its Japanese copy and STATUS say 314 tools, 298 of them in the engine and the rest from the AI and setup layers, matching docs/tools.md and craft-anything-cli commands. Fixes#159.
Adds Simplified and Traditional Chinese UI catalogs, picks the UI language from the system when Language is System, makes prices and a few labels translatable, recognises Chinese words for games and websites in requests, and adds cargo xtask i18n-coverage and docs/localization.md.
The status row names the command or file under way instead of only counting
actions. "More detail" opens the latest lines: stages, every command and file
with how it ended, what the builder said, and what programs printed outside the
conversation. Everything is kept in build-activity.log, with secrets hidden, and
the rebuild_activity_show tool and the CLI read the same.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>