Commit Graph

33 Commits

Author SHA1 Message Date
Afloat 6615caa7e4 Respect stop reasons before running native tool calls (#544)
Native tool calls keep a reported output-limit or refusal stop instead of being run as tool use, and calls left unrun after a pause or other stop get matching non-execution results so the next request stays valid.
2026-11-03 14:50:10 +07:00
Afloat d5e07a8262 Report unavailable cached bodies in stand-in replay (#543)
A stand-in backend no longer replays a recorded 304 without its cached body: such samples are kept for diagnosis, skipped in replay, and a request with no usable answer gets cached_body_unavailable. Builds count them.
2026-11-03 14:50:01 +07:00
Afloat 925d4737d1 Wait for keep-awake cleanup before a rebuild reports it finished (#541)
The rebuild releases its keep-awake helper before reporting Finished, and dropping the guard waits up to five seconds for the helper to stop (logging if it doesn't), so a CLI that exits right away no longer leaves it running.
2026-11-03 14:49:55 +07:00
Afloat 2546042d4c Show upstream provider reasons in API errors (#542)
Refs #369. API errors show the provider's own reason from error.metadata.raw (with the provider's name) instead of only "Provider returned error"; unknown or malformed payloads are not dumped, and the message is bounded.
2026-11-03 14:49:50 +07:00
Tanish Manku 2e4afc535c A plain HTML site passes the build check as it is, with nothing to build (#500)
* Claim: count a plain HTML site as built (R2.7)

* A plain HTML site passes the build check as it is, with nothing to build

* Note the keep-awake helper seen outliving a CLI run, and a search that found itself

* A blank page, or a game engine's project beside it, doesn't pass as a static site

* A static site with an assets folder isn't sent to Unity
2026-11-02 16:44:21 -07:00
Jesse Houston f5ed134bdd Keep building with Claude Code after moving a project to another computer (#458)
Fixes #451, fixes #452, closes #446. Claude Code's result for a --resume session it doesn't have is recognised (StreamParser::session_missing); the build forgets the stale id and starts a new session from the brief, what is in app/ and what the project kept of the old conversation, and questions answer from the project's files. After every builder turn the project keeps a private copy of the session, which is put back under Claude Code's folder on another computer when it isn't there (never over an existing one).
2026-11-03 02:20:28 +07:00
GGWA ecbd519c6a Read SQLite WITHOUT ROWID tables, rows older than added columns and capped records correctly (#412)
Merges the whole SQLite stack in one commit (#410, #411 and #412): WITHOUT ROWID tables are read in primary-key order, rows older than ALTER TABLE ADD COLUMN show the added columns, and records over the payload cap say which values were cut.

Fixes #406, fixes #407, fixes #408.
2026-11-03 01:43:19 +07:00
Afloat fed67edd38 Pinned builds keep runtime models in obj folders (R2.10) (#439)
Frozen and light pins keep a project's runtime models in assets/obj; only obj folders beside a .NET project file are left out as build output. Fixes #274.
2026-11-03 00:16:57 +07:00
bently-bot 11166b3589 Deep mode decompiles position-independent programs by name: addresses move between our image base and Ghidra's (#426)
In Deep mode, a position-independent program is decompiled by name: addresses move between our image base and the one Ghidra loaded it at (the bridge now reports it), with engine_entry and an engine_rebased limitation when they differ.
2026-11-02 23:50:33 +07:00
Afloat e80df1da4e Build usage includes context-summary calls (R2.1) (#442)
Build usage and cost include the model calls that summarise earlier work to make room, and each is journaled. Fixes #272.
2026-11-02 23:48:58 +07:00
Afloat fa4aae2e79 Compare WebAssembly exported tag parameter types (R0.5) (#441)
WebAssembly comparison reports changes to exported tags' parameter types. Fixes #309.
2026-11-02 23:48:32 +07:00
Afloat 66ffd738ed App comparisons keep every unassigned window (R3.10) (#440)
App version comparisons keep each unassigned window's preference changes instead of folding them into one. Fixes #237.
2026-11-02 23:48:06 +07:00
Afloat 89bcd06190 Minified esbuild modules keep their dependencies (R0.5) (#438)
Minified esbuild bundles keep the dependencies between their modules: wrapper calls are matched by binding, not by a require_/init_ name. Fixes #270.
2026-11-02 23:42:49 +07:00
Afloat ffe15c9165 Find class usage in multidimensional object arrays (R0.5) (#437)
Class usage search finds a class in multidimensional object-array allocations (multianewarray). Fixes #325.
2026-11-02 23:42:23 +07:00
Afloat 858037dc3d Use ARM32 registers in value-flow graphs (R0.5) (#436)
ARM32 and Thumb value-flow graphs use r0–r3 and r12 for calls and r0 for returns instead of x86 registers. Fixes #239.
2026-11-02 23:41:56 +07:00
Afloat 0ce375bcba Bun text assets report their stored UTF-16LE encoding (R3.11) (#435)
Bun's stored-text encoding 2 is labelled utf16le, as Bun writes it, and member bytes are kept as stored. Fixes #257.
2026-11-02 23:41:30 +07:00
Afloat d8314238ae Files inside extended SquashFS directories are recovered (R0.5) (#434)
Extended SquashFS directory inodes read their listing offset from the right field, so files inside them are recovered. Fixes #338.
2026-11-02 23:37:59 +07:00
zeller-lorenz ea8f4b82b8 Claude's effort goes up to xhigh and max, chosen in Settings → AI and the CLI (R2.9) (#395)
Claude's effort goes up to xhigh and max. A model without a level gets the nearest one below it. The level is chosen in Settings → AI or with craft-anything-cli ai effort, and over SSH it reaches the other computer. R2.9.
2026-11-02 23:08:12 +07:00
zeller-lorenz 2b2e8f5287 Maki works as a coding agent, over ACP or one message at a time (R2.2) (#393)
Maki can be added as a coding agent: over ACP (maki acp, with the backend's model after it) or one message at a time with its own adapter (maki -p), which switches its writing tools off outside a build. R2.2.
2026-11-02 23:07:45 +07:00
GGWA 489f2976b4 SQLite rowid alias columns show the rowid instead of NULL (#409)
db_sqlite_show shows an INTEGER PRIMARY KEY column's value from the rowid instead of NULL. Fixes #405.
2026-11-02 22:29:10 +07:00
Oliver Mee 8b5826f9bd Selected macOS app folders and nested XPC services are recognised (#297)
Selecting a macOS app folder is recognised as an app bundle (its root-relative Contents/Info.plist), and nested XPC services appear as services and xpc-service graph nodes.

Fixes #282
2026-11-02 15:04:00 +07:00
Oliver Mee 2a9bfe628e Objective-C chained offsets past PAGEZERO resolve to the image (#298)
Objective-C pointers whose chained offset lands in file-empty __PAGEZERO now reach the image-base fallback, so the classes are found again.

Fixes #296
2026-11-02 14:44:02 +07:00
Brandon Thomas e935ba5758 The roadmap and status say how approvals differ between agents (#244)
Docs only. The roadmap and status now say how approvals differ between agents (Hermes's one-shot mode turns its own approvals off), and record a decision on one approval behaviour across agents.
2026-11-02 13:34:50 +07:00
Brandon Thomas da83b81be2 A build stops with a plain message when craft-anything-cli is missing (#226)
A local build by Claude Code, Codex or an ACP agent now checks that craft-anything-cli starts before studying or starting the agent. When it is missing or won't start, the build stops with a plain message and what to do, instead of Claude Code's "MCP tool not found" error. A check that times out lets the build go ahead, and stopping the build ends the check.

Refs #91, #64, #113.
2026-11-02 13:16:39 +07:00
BFlat 4419c674cf "It's done" keeps a build as it is and stops offering to carry on (#221)
A paused, stopped or failed build only offered Continue or Try again; there was no way to say "enough now". project_build_finish marks the project Ready and adds a Done step to its conversation, keeping everything; the project screen shows It's done beside Continue and Try again when nothing is running.

Fixes #210
2026-11-02 11:51:58 +07:00
one-bit 1dcb46b2f8 Unreal Engine installations and their bundled Clang are found on Linux (#191)
Reads Linux registrations from ~/.config/Epic/UnrealEngine/Install.ini, honours a valid UE_ROOT, takes the version from Build.version, and counts the selected engine's own bundled Clang as its C++ tools.
2026-11-02 07:11:30 +07:00
BFlat 6355654498 The README and STATUS give today's tool counts (#172)
The README, its Japanese copy and STATUS say 314 tools, 298 of them in the engine and the rest from the AI and setup layers, matching docs/tools.md and craft-anything-cli commands. Fixes #159.
2026-11-02 04:56:04 +07:00
才倾梦华V d55523e6cd Add Simplified and Traditional Chinese UI translations (R2.9) (#115)
Adds Simplified and Traditional Chinese UI catalogs, picks the UI language from the system when Language is System, makes prices and a few labels translatable, recognises Chinese words for games and websites in requests, and adds cargo xtask i18n-coverage and docs/localization.md.
2026-11-02 00:34:31 +07:00
Brandon Thomas 4756633f89 Show what a build is on now, and open up into its activity as it arrives (#10)
The status row names the command or file under way instead of only counting
actions. "More detail" opens the latest lines: stages, every command and file
with how it ended, what the builder said, and what programs printed outside the
conversation. Everything is kept in build-activity.log, with secrets hidden, and
the rebuild_activity_show tool and the CLI read the same.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 21:12:56 -04:00
Brandon Thomas e244159c17 Call a coding agent's cost an estimate, not the bill (#9)
Claude Code's figure is its own guess at API prices, which a subscription
isn't charged. The project page now says "AI cost (estimate)" with a note
saying so, and the title bar says "(estimate)". What an API key was charged
is kept apart in usage.json; older files count as estimates.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 21:04:01 -04:00
Brandon Thomas 292d5af06e Stop deadlocks as they form and watch every lock for one that never lets go (#5)
* Stop deadlocks as they form and watch every lock for one that never lets go

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Give the stuck-lock banner's test a program of its own

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 20:28:16 -04:00
Brandon Thomas 6a120011a1 Explain failed agent runs, keep a log to open, and stop offering git servers as computers (#3)
* Explain failed agent runs, keep a log to open, and stop offering git servers as computers

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Fix a lock-up: the build's agent setup took the session lock twice in one statement

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 20:27:44 -04:00
Brandon Thomas f64ae3bf3c Craft Anything
A native, pure-Rust app that shows anyone how a piece of software works, with
evidence-backed answers, then helps them rebuild it. It ships a desktop app, a
CLI and an MCP server, all driven by one engine.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 10:52:14 -04:00