Docs only. The roadmap and status now say how approvals differ between agents (Hermes's one-shot mode turns its own approvals off), and record a decision on one approval behaviour across agents.
ELF files whose section headers were removed (common in NAS and router firmware) now show their functions, imports and exports. The dynamic symbol table is found through PT_DYNAMIC (DT_SYMTAB/DT_STRTAB, counted from DT_HASH, then DT_GNU_HASH, then an estimate with a warning), shared with the Flutter reader. The prologue scan walks executable segments when there are no sections.
Fixes#223
A paused, stopped or failed build only offered Continue or Try again; there was no way to say "enough now". project_build_finish marks the project Ready and adds a Done step to its conversation, keeping everything; the project screen shows It's done beside Continue and Try again when nothing is running.
Fixes#210
project_play's help says that on Windows a started program inherits the caller's output pipe (#207), and the reproducing test is kept in platform as an ignored test.
Each method entry's address and its fields' addresses are computed with checked arithmetic, so a method list near the end of the address space ends the list instead of panicking (debug) or reading a wrapped address (release).
An A32 LDRD/STRD with Rt=15 (e.g. 0xc0c7fef3) made the decoder library panic on the nonexistent r16; such a word now decodes as no instruction, before the library sees it.
Reads Linux registrations from ~/.config/Epic/UnrealEngine/Install.ini, honours a valid UE_ROOT, takes the version from Build.version, and counts the selected engine's own bundled Clang as its C++ tools.
Adds Simplified and Traditional Chinese UI catalogs, picks the UI language from the system when Language is System, makes prices and a few labels translatable, recognises Chinese words for games and websites in requests, and adds cargo xtask i18n-coverage and docs/localization.md.
The conversation's history counts the item spacing and the prompt row is top-aligned, so the Agent console's panel no longer grows 17 points a frame until its tabs are cut off.
frida_devices_find runs frida-ls-devices in a pseudo console on Windows, where it crashed on pipes and hung; frida_targets_list falls back to plain processes; device columns split on two spaces. Fixes#58.
The PLT, prologue and pointer scans in disasm/program.rs use checked steps, so code near u64::MAX no longer wraps to 0 and walks the whole address space. Adds open roadmap lines for an A32 STRD/LDRD decoder panic and unchecked header offsets in dart.rs.
A .utoc header naming billions of zero-length compression methods no longer collects empty names until memory runs out: only the 255 a block can point at are read, the rest are skipped by length.
va_to_off added a PT_LOAD segment's file offset to an address delta unchecked, so a segment whose p_offset is near u64::MAX panicked in debug builds and wrapped in release. It now uses checked_add, so such an address maps to nothing. Two regression tests, one with a crafted ELF64.
A group descriptor could point the inode table so far out that an inode started within 128 bytes of usize::MAX; the two checks that an inode fits in the image added 128 unchecked, which panicked in debug builds and wrapped in release. They now use checked_add, so such a root inode is refused and such a child skipped. Two regression tests, and a roadmap line for the same pattern in macho.rs method_list.
The status row names the command or file under way instead of only counting
actions. "More detail" opens the latest lines: stages, every command and file
with how it ended, what the builder said, and what programs printed outside the
conversation. Everything is kept in build-activity.log, with secrets hidden, and
the rebuild_activity_show tool and the CLI read the same.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Claude Code's figure is its own guess at API prices, which a subscription
isn't charged. The project page now says "AI cost (estimate)" with a note
saying so, and the title bar says "(estimate)". What an API key was charged
is kept apart in usage.json; older files count as estimates.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A run with no message was read as a first build, so Try again studied the
original again and gave the builder the first brief, even with its session
saved. A run now carries on when the builder has already worked, and only
runs the check when the builder had finished (awaiting_check in craft.json).
A check that returns an error couldn't look at the build at all, so it gets a
second go, and then the run says the build is finished but couldn't be checked.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Explain failed agent runs, keep a log to open, and stop offering git servers as computers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Fix a lock-up: the build's agent setup took the session lock twice in one statement
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A native, pure-Rust app that shows anyone how a piece of software works, with
evidence-backed answers, then helps them rebuild it. It ships a desktop app, a
CLI and an MCP server, all driven by one engine.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>